150°

Tim Schafer: Kickstarter success means “we’ll be taking a little more time”

In a new update, Schafer has acknowledged that Kickstarter success Double Fine Adventure is “not a cute, quick little game any more” and the team will consequently be “taking a little more time” in its production.

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beefjack.com
NewMonday4469d ago

that's great news, adventure games are still made but non have the mix of fun-comedy-story that we loved with old Lucas Arts games made by these guys.

take your time and make it worth it.

yog-sothot4469d ago

And they've added a couple good rewards... Will a upgrade my pledge ? mmmhhh...

Sidewinder-4469d ago

Excellent. No publisher inteferance and harsh deadlines.

Hope this works out really well for Double Fine.

Deadpool6164469d ago (Edited 4469d ago )

That's excellent news. All of the people that helped make this possible deserve a thank you. I'm eager to see how this game will turn out. =D

80°

The Best Adventure Games from the '80s and the '90s

Since their humble beginnings as text-based narratives, adventure games have come a long way. Over the years, they have evolved and transformed into immersive and visually stunning experiences. Text-based adventure games, or interactive fiction, emerged in the late 1970s and early 1980s. These games relied solely on text descriptions to guide players through a story, allowing them to make choices that would affect the outcome. Computer text adventure games started with Scott Adam's Adventureland, but the most famous one is probably Zork: The Great Underground Empire by Infocom. The company created many other excellent titles, including Starcross and Planetfall, released in 1983.

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gamesnostalgia.com
90°

Psychonauts 3 Isn't In Development Right Now, Double Fine Confirms

It looks like a third entry isn't happening soon.

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gamespot.com
badz149322d ago

uh oh...looks like the 2nd game flopped sales-wise. what a shame

MadLad322d ago

Psychonauts 2 has been the studios most profitable release, despite being on Gamepass, and a third title is already open and on the table when the time comes.
They wanted to do a big, new IP release coming into the acquisition being they would have funding they wouldn't have otherwise. That was obviously greenlit.

EvertonFC322d ago

He was always gonna make a new ip once MS bought them.
The correct dicision imo, comebk to P3 at a later date.

Muadiib322d ago

Much preferred the first game tbh, so not a huge loss.

120°

Tim Schafer Opens Up About Life With Xbox, Building Better Work Cultures, and What's Next

Over 30-year industry veteran and Double Fine CEO Tim Schafer talks to IGN about Xbox and Game Pass, making weirder games, his inspirations, the Psychonauts 2 documentary, improving work culture, his future plans, and the deep importance of making games with and for other human beings.

Gamer75441d ago

Would say that if he was talking about Sony ?

S2Killinit441d ago (Edited 441d ago )

Come now, MS PR efforts with these personalities is on a whole different level. At least historically.

I dont know this dude, but they got some really feisty characters talking their points. when its too risky for a higher up to be saying it, they let the grunts do the talking points.

These PR characters are not idiots, they are cogs in a machine that is Microsoft PR.

porkChop441d ago

@S2

Tim Schafer is not some "PR character". He's one of the most well-known and respected pioneers in the industry.

ChasterMies440d ago

Sony has its own blog, podcast, and video series to promote PlayStation. Arguably Sony PR is just better than Microsoft PR.

rlow1441d ago

Great interview and really down to earth guy. I’m interested in watching the documentary they made on the making of Psychonauts 2 .