Game Informer: In the lead-up to the launch of Star Wars: The Old Republic, BioWare and EA increased the hype by pushing the idea that their game was revolutionary. I always cringed when I heard it. The Old Republic wrapped together a lot of things I already loved about MMOs and proved that adding a real story to that formula is a meaningful change. It was enough to draw me in and keep me hooked for a few months, but calling it "revolutionary" is an exaggeration.
Wccftech talked to Guild Wars 2 Game Director Josh Davis about the learnings from the Secrets of the Obscure expansion and what's coming to the MMORPG.
The "slippery slope" debate has started, now we wait to see what ArenaNet does.
"ArenaNet and NCSOFT are today very happy and excited to announce that they have just released the "Secrets of the Obscure" expansion for their award-winning and critically acclaimed MMORPG "Guild Wars 2"." - Jonas Ek, TGG.
Anet also announced the 5th expansion. "We’ve already started applying lessons from the development of Guild Wars 2: Secrets of the Obscure to our fifth expansion, which we expect to be released next year." From their site, been with this game since 1st beta, and announcing the 5th expansion so soon, the game is doing very well, plus the graphics are improved a bit now that it's on DX11🙃
I hear something similar before the release of every major MMO. Just a few weeks ago websites were stroking starwars. People jump ship quickly.
SWTOR is a failure. Noob friendly to the extreme, play sit too safe. GW2 is the real wow killer.
I'm just happy I don't need to find a healer or a templar for every instance now. Everybody have offensive and defensive abilities, its like having 5 players (hope you know what I mean) instead of 5 classes being good at one thing.