As Epic explained on its forums delays dotting the i's and crossing the t's held up the tools needed for modders to make their content PS3 compatible. While it usually takes a little while for the mod scene to really cranking anyway, that sparked some disappointment that PS3 gamers wouldn't be able to start adding user-created mods to their game right out of the box.
The public release of those tools remains in limbo (don't worry; it shouldn't be too long 1UP's sources say). In the meantime, Epic themselves have stepped in and using their developer version of the tool have packaged up a surprise Holiday treat for PS3 UT3 gamers. The first ever user-created, not to mention free, map for Unreal Tournament 3 on PS3 is DM-Shrine by Thomas Browett, who goes by the name Setheran on the official UT3 forums.
Opinion is divided on this one for sure! Is motion blur good for gaming? Why do developers include it?
I hate any game that has motion blur and the first thing I do is switch off the motion blur in games. It just makes me nauseous.
I agree with Alex here, many implementations are terrible but when it is done right it improves the experience.
Alex from GamersFTW writes:
“In all seriousness though, I feel like DOOM’s success will be measured by how much the game has to offer. Graphically it’s looking spectacular, and I’m sure the latest multiplayer trailer caught all of our attention. Personally, the game is beginning to remind me of those late nights playing Unreal Tournament 3, which is totally a good thing. This, in addition to the promise of user-generated content, is making DOOM look like the best first-person shooter I’ve seen in ages.”
The campaign looks brilliant, like a true nostalgia trip to the original DOOM titles of old! The multiplayer equally looks like a trip down memory lane to fast-paced and frantic arena games a-la Quake, and honestly the MP REALLY makes me want to the get game at launch to capitalise on the hype. Problem is I'm not overly fussed with multiplayer typically in games, they can get weary after a while, and buying a game solely for its MP is risky - especially on console - as it's heavily dependant on the community!
Rock to my left, hard place to my right..
EDIT: On the MP note, does anyone know if it'll have bots available, similar to Unreal Tournament 3? I still give that a quick play time to time with bots (and all the mad mutators).
Its basically a "console" ahead, in terms of graphics, of another shooter called Homefront thats getting ready to release. LOL
Great selections as always and they are...
Final Fantasy
Metal Gear Solid
Super Smash Bros.
Crypt of the Necrodancer
Unreal Tournament
Advance Wars
Payday 2
great post many thx
Mods will start rolling out regularly and we will have unlimited maps because of it.
Appreciate the heads up bro, if the mods for UT2k4 are any indication to what may lie ahead for this one, then i think UT3 just beat the Orange Box in terms of value and set a new benchmark for console gaming.
That, and K/M support, way to go Epic.
this is pretty awesome
So um...... how does this work exactly? can you search for servers using specific mods? Won't mods sort of dilute the number of players because everyone will be playing a different mod? Will the number of players per server drop because of this? I mean, there's no problems finding games now, but what about when there are 100 mods out there? You'll find games with only 3 people or something.