Survey suggests most Resident Evil fans care more about gameplay and less about suspense.
Got that retro survival horror bug? Here's Chit Hot's picks for the seven best survival horror games from yesteryear.
Eternal Darkness was way ahead of its time especially for a Nintendo exclusive.
I would love to see a remake or sequel (multiplatform)
4 people love Eternal Darkness.
Quick! Jump on that remake, whoever holds the rights these days.
GameFlavor's Resident Evil First Aid Drink is making a comeback, offering high quality Resident Evil merch.
Games like Lethal Company end up scary because of their freeform nature, while Resident Evil's polish and storytelling ultimately make them rather tame in comparison. Agree or disagree?
1. WTF. Most of those options were crappy anyway. Who the hell plays RE games to "Be a hero", have "short play periods", or for a "fantasy life"?? D:
2. "Suspense and tension" sounds ok. But having "horror" or "survival horror" as an option would have made more sense. More people probably would have chosen it as an option then, too.
3. "Out of the 6,775 users who participated in the survey only 1,147 stated they had played a Resident Evil Game in the last 6 months."
- I wouldn't be surprised if a large portion of those surveyed haven't played anything before RE4/RE5. Heck, just take a look at official Resident Evil facebook pages alone (which have tens of thousands of fans each)... There are a LOT of people still asking for the games to return to their horror roots, so I certainly wouldn't say horror is no longer important to the fans.
6,775 people (who may or may not have played the games) is hardly a decent representation of the fanbase.
What a crap survey
We all know what the majority of RE fans want
Survival Horror elements, solo based you against the world gameplay and a tense atmosphere
Shame Capcom havent done any of these things for RE6, the COD crowd always gets the attention because thats where the money is. I mean one of the complaints was that we had co-op in RE5 which ruined the gameplay and yet the expanded on it in the sequel...I mean WTF, Capcom just don't listen.
Guess my hopes on a survival horror now rest on the Silent Hill and indie dev games now. :(
Yes we FANS care a lot about gameplay regarding The latest RE
Games, because (reasons i dont know why)they have went so far away from the "GAMEPLAY" that made the old RE games so scary.
So in SOME WAY: There is not so strange that the FANS or majority of "re" gamers care about the GAMEPLAY
Just so you ppl understand here under is a now and then
about the RE games. ( I am a HUGE fan of RE, but the latest editions of the games is just a joke and a spit in the face to the old RE games, so here we go.
1. Old RE games had the static camera angel, that made you really scare yourself up when entering a corridor in that old mansion (do i have to tell you the doogs out thrue windows?). That tention that camera angel gave was the: I dont know what is behind me ( silent hill 2) but i know one thing: And that is that i GO BACKWARDS thrue the corridor.
Second later: a crawling zombie from (outside camera angel) Grabs your leg and try to eat you.
1.(now) What is this? Ghost recon, mixed with Gears of W?
Where is the "scare" if you can get "behind" cover every where?, Or, Face punch a zombie in the face at close range?
Where did the , conserve your ammo, tight corridors and spokey houses... and that brings us to...
ZMOBIES
2.(Then) Oh how i can still remember the slow moving sound and the "uuuuhhh" from a zombie when you are in a corridor or a room with thta fixed camera angel. Dont know where it comes from and makes you panic so hard so you many times just stood in the corner of the room and aiming toward the door...Just to have the moaning sound of the slow zombie dissapearing somewhere in the house...
And you know... that he is SOMEWHERE in that house, now its just up to you to eaither hide from him or attack him...
Just watch out for that "licker" that you saw running outside the windows.
2.(now)
What is this? Crazy, Cocained zombies with a rage problem?
I can understand that in "REAL LIFE" raging and "running" zombies would be scary like hell!!. But this is a GAME, where we want to be scared from the things unknown.
I mean - if they want to make a RE game that is scary with RUNNING zombies - then do Alan wake style of game and THEN put zombies in.
" Like the part on the dam in alan wake."
Think that part with zombies coming running towards you in the mist, and you have to use the weapon you have to defend yourself.
But even that wouldent work, couse running zombies is not scary, you just back up, load that shottgunn and blast away.
So yea... we FANS care more about teamwork.
Couse this latest RE games is just a joke towards the old classic games, that was accutally scary.
GEEZZ..When I look at COD video, I see people bitching how it's the same thing every year. When I look at Resident video,I see people bitching how it's dead because it's changing.what the hell do gamers want in their favorite franchise?