Wesley Yin-Poole writes, "Ever hear of Richard Garriott? No? Shame on you. Back in the day Richard Garriott, aka Lord British, unleashed upon the gaming world the Ultima games, which eventually spawned the massively multiplayer online world Ultima Online. UO had a massive effect on the game industry. In the same way that we wouldn't have had Oasis or Blur if we hadn't had The Beatles or The Rolling Stones, we wouldn't have had EverQuest, Dark Age of Camelot and even World of Warcraft had we not had Ultima Online. Now, Richard is back in the game with his new sci-fi shooter/RPG MMO Tabula Rasa. VideoGamer.com logged on to bring you regularly updated impressions as we teleport into the deepest, darkest corners of the universe. It's a clean slate."
Let nostalgia take you back to the lands you once roamed until they were cruelly taken offline and away from us. MMOGames list the top 10 MMOs that died and left us with a hole in our hearts.
I agree when it comes to The Sims Online. That game was really fun and nothing has even come close to it. I still crave a new Sims with online multiplayer. Blows my mind they haven't done anything like that since The Sims Online or even The Sims Bustin' Out on PS2.
GamesRadar - You probably think online worlds shut down because no one's playing. Actually that's rarely true. Often, when servers finally wink out, there's a thriving community patiently waiting for the end and making sad faces at the sky. Most recently it was PlayStation Home, a game that no-one apparently played but which still managed to have millions of inhabitants waiting out their own personal apocalypse on the last day.
MMO-Play gathered a list of the most disappointing MMO's in the history of gaming.