Big-name publishers should see Double Fine's Kickstarter success as a sign of what their audience really wants.
It looks like a third entry isn't happening soon.
Just how do studios cope with the pressure to "produce a worthy sequel"?
I'm about 9 episodes into this and it's great. They've been recording it for long, long time, pre Kickstarter and Rhombus.
The Humble Day of the Devs Bundle 2022 just launched. It includes sixteen items including Psychonauts, Brutal Legend, Broken Age, and more.
I'm excited to see what comes out of this project!
What I want is for Double Fine to commit to a Mac version. They're over a million dollars past their goal and they still haven't said if they will? Bah!
(Unless they have and I missed it...)
I support the cause, but as long as people are still comfortable buying Call of Duty for the millionth time, publishers will be the creativity stifling, greedy sons-of-bitches that they've always been.