530°

Jaffe Explains Departure, Will Still Support TM, Talking About “Some Big, Huge Next Gen Game Ideas”

With God of War and Twisted Metal creator David Jaffe set to leave TM studio Eat Sleep Play, gamers were obviously concerned about what that meant for the upcoming racer and the renowned developer. Jaffe has now taken to Twitter to explain why he left and what his plans are now. - PSLS

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playstationlifestyle.net
Sev4464d ago

He's FN nuts. But I love him for it. I read all of what he says, and I still don't know what the hell it means.

antz11044464d ago

I hope they make a movie on him.......starring Zach Galifianakis.

doctorstrange4464d ago

I must admit, I'd watch that.

Ron_Danger4464d ago

One of Zach's funniest moments: in the movie Due Date when he's super high and he starts quoting The Godfather... I nearly pissed myself...

He would be funny as Jaffe, but the way Hollywood is, it would probably unfortunately be Kevin James

ReservoirDog3164464d ago

Well, he clearly likes smaller games cause these big titles aren't as fun to make.

Though honestly, he should've announced this after TM launched. It paints it in a bad light, kinda like that whole Last Guardian controversy. He's leaving 3 months from now so why not say it 2.5 months from now?

hellvaguy4464d ago

Hes such a diva dev, but hey why not when u got millions i suppose.

alexcosborn4464d ago

I can't wait to see what he does next!

IM_KINECTED4464d ago

It makes sense as to why he is leaving, but I think it's pretty poor timing with the release of Twisted Metal just days away.

Interesting that he brought up his deal with Sony, wonder if he is going to go the way of Insomniac?

andron4464d ago

Go Jaffe, what will he do next...

brettyd4464d ago

Weird.. i thought he started Eat Sleep Play for those reasons.

nightmarex1214464d ago

Same here but then i remember him saying something like they wanted twisted metal to be like small game but the game got bigger and bigger, nothing like god of war size or something like that.

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60°

Twisted Metal Retro Review – Nothing Short Of Iconic

Everyone knows Twisted Metal... I mean literally everyone! Whether it is simply a childhood classic for you, or one of the worst, mind-corrupting disgraces to entertainment you can think of, you've at least heard of this iconic title.

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pslegends.com
360°

God Of War Creator Thinks That The Character Of Kratos Took A Wrong Turn

Terri writes: "In a recent video released by the creator of the God of War series, David Jaffe, we can see that Jaffe is not fond of the direction PlayStation took regarding the franchise, and in particular, Kratos himself."

SinisterMister132d ago

Well, I personally think that Santa Monica did an absolutely phenomenal job with Kratos, showcasing insane character development in all the right ways.

Jin_Sakai132d ago

I disagree. God of War went from a brutal action game where Kratos was slaying gods to a boring father figure. God of War 3 was my favorite in the series.

Christopher132d ago

I much prefer the focused and purposeful with reason Kratos who still gets into brutal combat and still has to kill gods even though he tries not to. Past Kratos was just anger personified and did nothing but subvert any expectations of him being something else other than just rage.

darthv72132d ago

2 is still my favorite. Everything about that game is top shelf design. the scale and scope of things like fighting the colossus of rhodes to awakening the steeds of time... just epic. 3 was good, but 2 is the high point of the original trilogy (for me).

The direction santa monica took for the reboot was less GoW (god of war) and more GoW (gears of war). The whole 3rd person perspective, having a partner (even if its his son), and lack of verticality with no more jumping and creating crazy areal combos... it was difficult to come to terms with but i managed. the story was good though, but i still give the nod to greek mythology over norse (and likely egyptian if that is where they go next).

frostypants131d ago

I can see it either way. I agree that the series now has nothing in common with the original beyond superficial character appearances and general setting. They sort of used the IP to sell an entirely different style of game. That said the new games are well made in their own right.

VivaLaManual131d ago

Yes. The game grew and stopped being one dimensional. What a shame....

DarXyde131d ago

I don't even think Jaffe really understood Kratos, despite creating him. Or rather, he doesn't seem to understand how he created the fertile ground for this kind of character development arc.

He was always a warrior, but he had a very human element since day one. He had a chance to protect his family again in God of War I and Ares took them away... Again. He knows he can't get them back and moved forward as the new God of War. Fast forward, the Gods betrayed him (though he was still sympathetic to Athena at the time). Eventually, he waged war with Olympus.

He was part of the pantheon and that would've been the entirety of his story arc where he oversaw war for all time.

But the truth this, Kratos has changed, but he largely remained the same. His two constants were always pride in his family and revenge against those who have wronged him. You take those two together (a threat to his family and Gods looking to kill him) and the direction he's taken is pretty congruent with who Kratos always has been. I guess you can say Kratos would just be a merciless monster for the sake of it, but the old games never explore present aspects of the character (e.g., what kind of father Kratos was). We got a look at that, and with a boy, no less.

I find the franchise did well to age with the audience. I was an angry teen when the original came out. Now I'm kinda mellowed out with a family and I just get it.

I think it did an excellent job of connecting with the audience as we grew up. It's a bit like Toy Story in that regard.

Monstieur131d ago (Edited 131d ago )

Agree. I liked GoW 3 the best as well. There weren't enough unique boss fights in the reboot.

Crows90131d ago (Edited 131d ago )

Well he aged considerably. Define boring father figure exactly? Maybe your father was boring but don't put that blame on others.

As far as slaying gods ...you're right ...he went from god slaying to....hmmm god slaying.

The newer Kratos matured with the audience. They could have just kept doing the same game over and over but they saw it getting stale so they had to switch the formula...they did so incredibly well.

SinisterMister131d ago

While God of War 3 is undoubtedly excellent in its own manner, the "boring father figure" part is something I don't agree with. For starters, if the situation calls for it, the old Kratos is back on camera, like when he fights against a particular Aesir god in Ragnarok.

tombfan131d ago

He achieved his goal... he actually got the revenge he was so desperately needing and in the end what? It'd be terrible character development if he would just go to another mythology to kill more gods just for the sake of they being gods. They actually gave them a meaning in life, and even better, they got an amazing idea of how to create a new game with actual bealavility and a plot, not just merciless kill.

+ Show (6) more repliesLast reply 131d ago
savedsynner131d ago

Agree 100% Kratos had about an inch of depth before the norse version. Now he feels like a real character, a real dad, with real reactions based on his experiences.

gold_drake132d ago

i think they did a fantastic job with Kratos.

Snookies12132d ago

Wasn't Jaffe the one who got stuck on something easy in Metroid Dread and started bashing the game because of it? From what I played of GoW 2018, they actually gave Kratos some much-needed depth. I definitely plan to finally go through the newer entries once my PS5 comes in.

tombfan131d ago

Jaffe got stuck with his young mind thinking and it really showed with his latest attempt in gaming "Drawn to Death" it was like a teenage dream that became true and also, sucked.

Christopher132d ago

This whole video was essentially him finding comments to back up his own opinion. "It looks like a lot of people think..."

Yeah, well what do the review scores, sales, user scores, and completion rates on the last two say? Anything on that?

Reaper22_131d ago

Nothing wrong with his opinion. He created it so he's earned the right to criticize. Review scores and sales have nothing to do with it. It's success was never in question.

Christopher131d ago

You should probably read the first part of my comment. He's cherry picking opinions to support his but ignoring the plethora of other opinions.

Yeah, he's allowed his opinion, but his arguing method is to act like people just agree with him and not the diverse opinions out there on the subject.

-Foxtrot132d ago (Edited 132d ago )

People won’t like it I know but he’s entitled to his opinion being the games creator

I totally disagree but it’s not going to ruin the game for us who do like it

purple101132d ago

Yeh I may or may not disagree but he created the original and without him we would have no god of war, (or maybe one that wasn’t as good). So he can say what he wants in my books

Last I heard of him he made a black ad white game with a weird sketch art style. Similar to Sega Madworld

Haven’t heard from him since
Shame

itBourne131d ago

Drawn to Death, yeh, played it at the Playstation experience, it was quite fun, an old school arena shooter. Then it came out, and everyone died quicker, so strafe battles gone. It essentially turned into die, insta spawn, use ult, get a kill, they insta spawn, ult you, you die, and just repeat that loop lmao, its was terrible.

Christopher131d ago

I just have a problem with him saying they shouldn't have called it God of War because his opinion doesn't align with theirs on the future of the IP. That part I felt was pointedly petty.

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80°

Seven Ways To Reboot The Twisted Metal Games

The WellPlayed crew gathers to pitch an appropriately deranged set of options for the future of Twisted Metal.

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well-played.com.au
crazyCoconuts282d ago

All I ask for is a new Twisted Metal that allows flat screen & PSVR2 cross play that also supports a wheel.
Would be heaven.

Babadook7281d ago

Wow. I like the idea of VR twisted metal with a wheel.

Rebel_Scum281d ago

They need to get the enemy AI balance right. Thats what made 2 the best in the series. Black was abysmal in that dept.

neomahi281d ago

You don't. Do sequels. If you've gotta reboot, might as well do a new IP. God of War is the only game I can say that did a successful reboot

TiredGamer281d ago (Edited 281d ago )

Isn’t the new GoW just a sequel technically?

I personally think they can leverage the roots of the series. The original TM in 1995 took place on Christmas Eve 2005, and it was the 10th contest in history. Why not “reboot” the franchise by making a prequel of sorts showing the origin story of the series and maybe linking all the future games in a brilliant way. Seems like such an obvious idea to leverage old with the new (kind of look how Doom 2016 did with its lore).

Knightofelemia281d ago

Just make it a good game Twisted Metal has it's fan base.