The problem with having to save the world is that, more often than not, it doesn’t wait until you’ve had a full nights sleep. The eldritch abomination, the never-ending war that has reached your doorstep, the great civilization threatening calamity, a doting mother- these are all things that are sure to pull a hero out of his or her much needed slumber. They are all also very likely to appear in role-playing games. This may seem like a cheap plot device, but it actually makes a lot of sense- it is scientifically proven that you are 60% more likely to participate in an important adventure if you are woken up first, as opposed to just waking up naturally. That must explain why so many games start off with someone rolling out of bed.
They don't make games like this anymore.
Too dated in my book. The AI is way too unpredictable to be acceptable today. It's definitely a game of its time.
I had a good time with the game. It is a product of its time. But when it came out it was a must have game for a lot of people. I wish Ubisoft would make another game in the series or at least a reboot.
Skewed and Reviewed have written an Opinion Piece covering issues in the gaming industry, how current issues were issues years ago, and what can be done to help restore consumer trust.
Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.
Marie Dealessandri speaks to Borislav Slavov and Gustavo Santaolalla about “the new golden age of games music”.
I love the opening to Chrono trigger but I never got far into the game. I think it needed something else to get going.
I beat that game and adore it. Go back and play it.
Old school, I dig. Does this mean that new games don't use this trick anymore? Maybe it got a bit tired.
I remember Bloodmoon did that with the werewolves, though. That was cool.
Oh Dark Cloud... So much nostalgia.
Link really is a lazy boy, he gets woken up in a lot of these games. I was going to suggest Skyward Sword over LttP due to the giant bird that wakes you up.