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8.0

SFX-360's Scarygirl (XBLA) Review

Carly writes:

"When this interesting little game starting showing up in press releases, I was intrigued. I have seen the Scarygirl graphic novel by Nathan Jurevicius and thought it adorable. Adorable in a good way, not a Hello Kitty sort of way. Downloadable games can be a risk to buy but SquareEnix and Tik Games did not disappoint me with this one.

Scarygirl was abandoned as a child. She has a tentacle for an arm and wears pirate clothes. The clothes were given to her by Blister her giant octopus friend. She is trained by a Bunniguru, a bunny kung fu master. She has terrible dreams and they always involve the same man. So Scarygirl decides she must find the answers to why she has these dreams."

150°

Newegg Black November 2014 For Video Games (Digital) Up To 80% Off Now Live

Techtorial: Newegg's Black November deals are now live for video games offering up to 80% in savings (digital). In addition, get 20% more discount with the sale with use of Newegg's special coupon code.

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pinoytutorial.com
3489d ago
Dewitt3489d ago

What an excellent price on the RX280.

Deadpool6163489d ago

Newegg is getting a head start on those generous sales. Me likey.

90°
7.0

Reaction Time - Scarygirl Review

The story of a peculiar young girl, in an unusual world with a rather remarkable sleeve. This sentence pretty much sums up the narrative behind Scarygirl. It’s a 2D sidescroller with a twist, literally panning around corners as Scarygirl makes her way through the various levels of this storybook world. While I commend Nathan Jurevicius for his creative art style and character creation, I found this puzzler’s learning curve downright frustrating.

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reactiontime.co.uk
80°

Warp Zoned: Scarygirl’s Transformation From Graphic Novel to Game

Warp Zoned writes:

Scarygirl is a project by Australian artist Nathan Jurevicius. Ambitious and haunting, the graphic novel follows the charming but strange orphaned girl raised by a giant octopus. The graphic novel is full of colorful, trippy illustrations – everything is very dreamlike yet whimsical. One of the most beautiful things about Scarygirl is the complete lack of any dialog whatsoever – speech bubbles have images, and thoughts and feelings are expressed through facial expressions and body language (as much as this can be done in a graphic novel). But everything about it just works – which is sadly not true for the video game adaptation recently released on the PlayStation Network and Xbox Live Arcade.

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warpzoned.com