Dark Souls developer is sorry for the frame-rate issues in the game and isn't sure if they'll have a chance to work on a third "Dark" game. From Software also isn't sure if fans will forgive them.
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
TheGamer writes, "Some weapons resist the test of time."
Its ok
Just make a sequal
It was annoying...but wtf? Make a goddamn Sequel you bas****s. My Goty, Demons was also my Goty
Just release it on pc and all will be forgiven as we play it in its full glory.
Except new londo(haven't played in a while that was the ghost place right?) I found the framerate fine...I hardly had any FPS drops in blighttown which I heard a lot of complaining about...
If one of the best RPGs ever doesn't deserve a sequel, I don't know what's wrong with From Software.
How much more support from gamers and press do they need?