110°

War of the Roses is like Battlefield, but with swords

Imagine for a second Battlefield, but strip away the guns and modern day machines and replace it all with swords, crossbows and horses. That's what Paradox is creating with War of the Roses, set to be the biggest game ever made by the company. It's Paradox's dream game, and developer Fat Shark looks to be making something really special here. Plus it helps that Gordan Van Dyke, a former DICE man who has over five years of experience with the Battlefield series, is part of the team.

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destructoid.com
Hufandpuf4504d ago

"Plus it helps that Gordan Van Dyke, a former DICE man who has over five years of experience with the Battlefield series, is part of the team."

He helped produce Bad Company 2 so I'm going to buy it. Also, I've always wanted to play a "Battlefield with swords" game.

ATi_Elite4504d ago

WoW nice video! This is the most video of this game I've seen.

.....and now that i see that the combat SO FAR looks to be real time then I'm gonna keep my eye on this.

The game world looks great and i cant wait to see more! If anyone has more info about War of the Roses and it's game play please let me know!

Hufandpuf4504d ago

it's amazing that the "pre-alpha" stage looks better than most games when they are done.

CBaoth4504d ago

Two things I'm unsure about though - character balance and directional attacking/parrying. I would rather classes be kept as unique as possible, i.e. knight is the only class capable of plate armor and shield, archers are the only ones who use bows and crossbows, etc... That way even if it boils down to a rock-paper-scissor type strategy there's still an element of thought that one must approach to be successful in each conflict zone. I hope they also reveal a medic/support class (alchemists) who employ different types of concoctions to provide support, i.e. gunpowder (explosive), sulfur (gas), herbal (medicinal), and phosphor (flashbang). Maybe a rogue class too that dual wields daggers and uses camouflage traps to sneak up from behind. They got a barbarian class so I can hope right?

But dedicated servers and free map packs is music to my ears. Finally a developer who understands that map DLC fragments the community, not enriches it.

Hufandpuf4504d ago

I would like to see an assassin class too. Alchemists would be cool also, but healing from wounds in a short amount of time doesn't seem to fit this game I think. I think the game would benefit from running in, getting killed, respawn, repeat.

The DLC plan seems great and much like how DICE did the Karkand expansion (Although DLC will cost money from now on)

And yes I agree that a heavy soldier SHOULD be able to pick up a bow BUT have some SERIOUS drawbacks in using them. And light units would have to be really slow with two handed weapons.

They revealed perks (Which is fine) but they need to only focus on physical attributes such as speed, accuracy, and maybe even a morale system.

They talked about squads which is wierd though. I'm not against it, but I find it funny that they had squads back then. The maps must be huge though.

AND last but not least, the player count. Simple, if DICE can get 64 players with a solid 60 FPS, than this game should be able to too.

CBaoth4504d ago (Edited 4504d ago )

let's hope they nerf the jack of all trades builds with severe penalties. Like the devs said it would be ludicrous to think a knight wearing gauntlets and armor would have the same agility using ranged weapons as a dedicated archer. I like your accuracy penalty too if said knight wore a helmet, because naturally it would obstruct his field of vision.

ATi_Elite4503d ago

Ok ok ok

CBaoth your too smart for your own good! After reading your post the dam game sounds like Battlefield 1400 A.D.

J/k you made a bunch of good points but i hope they focus on the SP aspect cause my PC MP schedule is FULL for 2012!

90°

Paradox & Harebrained Schemes Are Parting Ways Following Weak Sales of Latest Game

Today Paradox Interactive announced that it's parting ways with its subsidiary studio Harebrained Schemes effective January 1, 2024.

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techraptor.net
shinoff2183226d ago (Edited 226d ago )

I mean it wasn't that intelligent to begin with, release it exclusive to the system that doesn't buy games. Plus it was on gamepass if I'm not mistaken. It's been a minute since I had mine on cause I just wrapped up chrono cross on ps5 but remember looking forward to checking this out on the Xbox. Try it on xbox if I liked it I would've bought on ps

mjchitown224d ago

dude go somewhere with that hating on xbox crap. you just admit yourself you wasnt buy the game on xbox , you played it on gamepass and buy it on ps5. you sounds dumb . you silent on forspoken and FF16 didnt sale good. and many other games. keep eating that foot in your mouth

shinoff2183224d ago (Edited 224d ago )

Ff16 sold fairly well.

I prefer to buy on the console who isn't openly trying to kill physical media sorry for your feelings. Ms has been trying to kill physical for some time. Nintendo and sony are the ones still working with smaller publishers. So yes I will buy a game preferably on ps when possible. You act like I just admitted to murder lol. Relax

mjchitown224d ago (Edited 224d ago )

@shinoff2183
lies. the ceo said himself FF16 didnt sale good. stop the cap. and you can buy them games on xbox. so you full of crap. and what you mean Nintendo and sony are the ones still working with publishers.???? what the hell are you talking about dude xbox works with small publishers. you trying to move the goalpost to fix your narrative. so gonna ignored sony ps5 all digital system huh . rumor next nintendo system will be a digital also with two version.

shinoff2183224d ago (Edited 224d ago )

Really xbox works with smaller publishers. I've heard numerous times xboxs minimum print is to high which is why you don't see smaller publishers like limited run games, special reserve etc work with xbox physical releases. I've read as high as 50k meanwhile Sony and Nintendo have had prints of 1k. Some wonder why smaller publisher haven't worked with ms on smaller releases. That's exactly why.

I assume you just don't know wtf your talking about. And again as someone who prefers physical video games why would or why should I give my hard earned money to a company who has since the announcement of xbox one been out to get rid of physical games. Gtfoh

Far as final fantasy 16 it's been stated It sold fine, would of sold more on pc sure, but it wouldnt of sold well on xbox, we know this, thank you ms. Ms admitted to games bot selling well on that platform already. Here's a newsflash to ya though psssss I didn't really like ff16 much anyway. So that's cute of you.

shinoff2183224d ago

To clarify maybe a little I'm talking about smaller publishers that produce physical games. Not just any publisher

+ Show (1) more replyLast reply 224d ago
70°

Paradox Is Teasing Something Mysterious That Will Be Revealed Next Week

Paradox Interactive appears to be about to reveal something mysterious next week. It could be a new Civilization-style game, or something else entirely.

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techraptor.net
60°

Paradox Interactive Has 13 New Games In Active Development

Besides its 11 active games, Swedish video game publisher Paradox Interactive currently has a staggering 13 brand-new titles in development.