Ian Fisher writes: Scary Girl isn’t a perfect platforming game per say, but it is a game that is simply an artistic delight that has a whole lot of heart behind it. While the core of Scarygirl’s mixture of platforming and simplistic combat is sound to an extent, the game does suffer from difficulty spikes that border on mid-1990s Mega Man levels of toughness. With that said, the ultimate achievement of Scarygirl is that it’s a beautiful platforming game that has an original look, is mostly enjoyable, and it doesn’t require too much of a time investment.
Sony Interactive Entertainment Shanghai and F.I.S.T.: Forged in Shadow Torch developer TiGames have announced action RPG The Winds Rising, an action RPG for PlayStation 5.
Nothing really shown, but that single image is pretty gorgeous! Interested to learn more.
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The story of a peculiar young girl, in an unusual world with a rather remarkable sleeve. This sentence pretty much sums up the narrative behind Scarygirl. It’s a 2D sidescroller with a twist, literally panning around corners as Scarygirl makes her way through the various levels of this storybook world. While I commend Nathan Jurevicius for his creative art style and character creation, I found this puzzler’s learning curve downright frustrating.