180°

Building Worlds: Midgar of Final Fantasy VII

"In the city of Midgar, no one but the very rich ever sees the clear sky.

Have you ever wondered about that? Why would a city be sealed? Why would a metal lid be placed on the hopes and dreams of its people? What does that simple design say about the world, its leaders and, of course, to the player about the narrative of this game?

I cannot say, when I first played Final Fantasy VII back in 1998, I ever thought much about it. What did the layout of a city mean to me when I could explore this world, talk to these characters and even, yes, breed chocobos? I was caught up in Cloud’s confusing life. Together, we wandered from place to place watching events unfold and, each time the game gave us more room, exploring the new edges. I never stopped to think about the reasons behind the designs."

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nightmaremode.net
MWH4491d ago (Edited 4491d ago )

Freedom will always but supressed now or then, in a way or another and one has to fight to take it back. it's an earned right, those in power and wish to remain in power fears it most.

one of the many threads weaved in the fabric of our nature.

Ranma14491d ago

Freedom died in FF after FF9.

FF10 was really good and you could at least return to areas, its my fav game of all time. It had limited freedom but i would prefer a world map.

Tanir4491d ago

outside the box. um 12 was an offline mmo, you could literally put the controller down, walk away for a few hours and ur characters would be killing everything on its own, fully healed etc.

it was like a Bot system or something.

and the fact that everyone was just a skin of the other character was horrible and lame, no one was iconic because of it.

also.....um lol, having to be petrified in order for a summon to come up? or have 20hp in ordder for a summon to come up? lmao, horrible game it was.

and Midgar being full 3d would be such a pain for any dev, its so huge, filled with so much clutter, so much going on, it was possible before because the camera's were fixed and everything was pre rendered, now you have to fully invision the city if they made a remake, Midgar is one of the reasons a proper remake would take so long

Outside_ofthe_Box4491d ago (Edited 4491d ago )

Same could be said for 13, yet you love it. Only difference between 13 and 12 is that 13 is a linear piece of turd while 12 is an example of how open Final Fantasy games should be.

12 is better than 13 no doubt about that. If you ignore the auto battle of 12 (which you didn't have to use) it's a solid FF game while 13 has so much going wrong for it that it's the worst Final Fantasy game in existence.

iMpuTeD4490d ago

this guy is thinkin way to hard lmao.

110°

Final Fantasy 7 Rebirth Understands That A Tonberry Is The Scariest Thing In The World

The tiny green slasher villain returns in Final Fantasy 7 Rebirth, and is as frightening as ever.

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thegamer.com
MeteorPanda9d ago

The way it was handled was so dumb. One shots in melee...your teammates are to ostupid to get away from its attack. So you most often end up alone in a certain fight.

Hofstaderman9d ago

Two words, one accessory....Safety Bit

MeteorPanda9d ago

Needing an accessory to keep a.i from dying and only one of them isnt great.

200°

Original Final Fantasy 7 - Is it Worth Playing in 2024?

Final Fantasy 7 has come back under the spotlight thanks to the release of Final Fantasy VII Rebirth, but is it worth replaying the original?

ravens5236d ago

Got to Zacks part in 7 Rebirth. Said f it. Finishing my game in 7 og. Just got to part 2 yesterday. I also got Crisis Core... So it'll be a while before I'm back to Rebirth. I just keep thinking about it too smh, want to get back to playing it. Not till I know Zacks story though. I beat 7 og sooooooo long ago, it's crazy going through it again and remembering things.

MrNinosan36d ago (Edited 36d ago )

Got to Zacks part in Rebirth?
You mean you started the game and turned it off?
The game starts with Zack...

ravens5235d ago

... Really 🤓 lol. His second part, I've played for 80hrs lmao. <---- PS5 Run time, probably not all game time. You guys know how it goes.

VIK212135d ago (Edited 35d ago )

Did you not ever play the OG FF7? After you recruit Vincent, later in the game, disc 3, return to that basement and look at the pod, there's a whole Zack story that'll trigger as a memory.... it's well hidden in the game and a lot of things regarding Zack are cleared up. FF7 Crisis Core is basically an extend feature of that hidden flashback... It took me years to discover it back then lol

https://www.youtube.com/wat...

MrNinosan35d ago

@ravens52
80 hours in Rebirth by doing everything, and you should've reached Zacks story about 5 times 🤣

ravens5235d ago

Ye I kno that's y I said not all gameplay time. But also I am very anal when it comes to exploring.

ravens5235d ago

Not to mention fighting Titan at his full strength. Hours spent trying still haven't succeeded. Found all 3 ruins but I'ma masochist when it comes to games.

+ Show (3) more repliesLast reply 35d ago
Barlos36d ago

Very much so. Graphically it's dated but the story and the gameplay haven't aged a day. It's still one of my all time favourite RPGs and for me is better than Remake in some ways.

Barlos36d ago (Edited 36d ago )

It always takes me back to Christmas 1997, I got it as a gift and I was blown away when I played it. I couldn't believe games could look that good. The combination of pre rendered backgrounds and FMV really made it stand out. It definitely still has a certain charm that modern games can't replicate.

I can't imagine people will still be talking about Remake and Rebirth in 27 years.

Tapani35d ago

Fully agreed. To me the atmosphere, pacing, gameplay and music are all better than in the remake.

Rebel_Scum36d ago

Yes, play this, skip remake, start rebirth for new players.

I_am_Batman36d ago

Skip Remake? That's terrible advice.

leahcim36d ago

Remake is so amazing, pure FFVII Love, play it on PS5 please! aww the graphics the battles, the music... a dream come true.

Rebel_Scum36d ago (Edited 36d ago )

I disagree Batman

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