Much the same principle that separates real stand-up comics from despairing, clutching attention-seekers applies to the difference between good and bad survival horror games. You can have all the right lines, but if you don't lead the crowd and pick your moments you'll be deafened by silence. Case in point: Xbox Live Arcade release Amy, a cavalcade of poorly paced homages to older peers, contriving to deliver a vaguely foreboding atmosphere which never ignites into terror.
An executive of Electronic Arts Japan has criticised the Japanese video game ratings board for allowing upcoming action game Stellar Blade to be released uncensored while EA's own Dead Space was banned in the country.
He’s got a point. If a game is M-Rated, which is the equivalent of an R rating, I don’t get why you need to censor anything. The rating is the indicator of the content and the age appropriate. If it’s appropriate for adults… why treat them like children? 🤷♂️
I don't know if the EA executive is going off the one close up of an arm being cut off in the demo. Maybe it's uncensored because it's the arm of a cyborg or it doesn't happen that often (didn’t see EVE dismemberment when killed in the demo) .
In the states there's a certain amount of swear words allowed to a PG13 movie before it is deemed R. So maybe it's the same in Japan for gore?
The remake teased an expanded universe, but now a sequel has no chance of delivering on it.
Honestly i believe it was mainly as retaliation for the original devs breaking off and making colisto protocol. They've done this a few times, ignoring fan demands for the return of a belived ip until someone does it for them, then they retaliate by only then announcing an entry. Colisto protocol was announced and EA announced the remake shortly after, Session finally hit consoles and skate 4 was announced, shortly after Undisputed was shown off, talks started happening about a new fight night.
It was a solid game and we'll have to move on and accept it for what it is. Just because we're not getting a sequel (original or remake) doesn't mean there's no point anymore in what is a great, tense, well-paced single player experience. No one's taking Dead Space Remake away.
I just hope that the game isn't so technically stitched together on PC that driver updates render the game unplayable like what happened with me and my RTX 4070 last year, requiring a driver downgrade just months after the game came out. If you're a console player then you've got no worries.
Most likely for EA to cash in on the remake craze that followed Capcom when they started remaking RE games. I am glad EA did it I enjoy the game. DS is one of my favorite franchises love the sci fi horror shit. What I don't like is EA not remaking DS2. So DS1 remake did not do well with the numbers so what. DS2 has a solid fanbase and is probably the best entry in the franchise depending on the fan. DS2 remake would have been a day one for me but I got a reminder on why I hate EA. Scrap the DS2 remake for a shitty Iron Man game.
It's because the gaming community want remakes and remasters over new games.
I think that is for the best of the franchise o be left alone then to be turned into a game as a service or something like that, EA has the awful habit of trying to monetize everything.
EA has shut down rumors that EA Motive considered a Dead Space 2 remake before shelving it due to low sales of the previous game, saying there's "no validity" to the reports.
Why not remake DS2 whether shot down or not it's still my favorite game next to DS1. As much as I hate EA I would buy or would have bought DS2 day one.
No validity XD "Guys guys, we cant possible make a good game or cater to the gamers wants, stop"
I don't know if sales met their expectations or not. I just know that the high review scores received my attention so I was interested in buying it, but its price stayed high (50+ bucks) for so long that I simply never bothered picking it up.
Roll on Condemned 3. Can't believe they've left that hanging so long.
The inclusion of Dead Space in the list seems rather arbitrary , instead of truly having an argument behind it .
And please you're doing a general segment about horror games yet pretty much forget some titles and instead include fps games ? Remember fatal frame on wii ? Siren on psn ?
I'm going to to have to say that I've never played a "scary" game. I've played the first 3 Resident Evil games (and C:V) as well as the 2 Dead Space games. But they aren't scary. They have suspense and they can make you jump every now and then, but that's not horror. That's tension/suspense.
Horror needs that "OMG that is so awful" feeling, a constant dread and foreboding. Compare a true horror classic, The Exorcist, to something like Resident Evil/Dead Space. The Exorcist doesn't even have any big "jump" scares, but it is a pretty damn scary movie. It has a constant feeling of dread, it horrifies you at every given opportunity and the film is just dark and nasty. Even by today's standards it mops the floor with the supposed "horror" we are given by Hollywood.
That kind of horror is difficult to achieve in a game, because you have to make the situation very human. What makes something like Th Exorcist so horrifying is the defiling and perversion of the most innocent of us into a ghoulish, hate-filled creature with supernatural origins. There's a feeling of forces you can't quite comprehend just f***ing with people just because they hate everything. It's the human element that makes it scary, but games have a hard time making us believe their characters are real.
Before we can have genuine horror, we need genuine characters that we can relate to. Then we need to do horrifying things to them or put them in horrifying situations. Then we can be scared ;)
Games are never scary because when a thing pops out at you, you expect it and you can defend yourself. But games like Amnesia: The Dark Decent are scary because there is no way to defend your self.
Resident Evil 4