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GildenTide Exclusive Developer Interview | ShogunGamer.com

Ian Fisher writes: Developed by Circular Geometry Studios, GildenTide is a new indie fighting game that doesn’t have any major gimmicks nor does it have art design that we’ve seen done to death (there are no ninjas or chesty women in the game). Instead of going for an Eastern design influence GildenTide embraces the steampunk aesthetic which is something we haven’t seen in a fighting game let alone any core console games. The fresh design perspective and Circular Geometry Studios’ goal of achieving a deep fighting system has made GildenTide a game that I think many gamers should keep their eyes on.

I was lucky enough to chat with Circular Geometry Studios Owner/GildenTide Design Lead Mike Schuman about what the development team hopes to achieve with GildenTide and what gamers can expect from the title.

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