ZI writes: Everyone loves a bit of romance; a bit of a love story. Thankfully, The Legend of Zelda series - although remaining ambiguous with subtle hints - doesn't disappoint in that matter. Every title in the series has at the very least one potential love interest for our hero, Link. Piecing together all of the hints given, fans choose which relationships they support - from LinkxZelda, to LinkxMidna, right through to LinkxNavi.
In light of Skyward Sword's "teased" romantic themes, I decided that it was time to finally release this series that I've had drafted for well near three years. Throughout the series we'll take it game by game and have a look at Link's main love interests. I'll also draw conclusions as to which pairings I find to be most likely.
Today, in Part I, we'll be covering the first four titles in the Zelda series. Known as the classics, included is The Legend of Zelda, Zelda II: The Adventure of Link, A Link to the Past and Link's Awakening.
Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."
Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her
Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.
Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."
Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before
Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.
A fan of The Legend of Zelda has recreated the iconic Japanese monster Godzilla in Tears of the Kingdom using the game's Zonai devices.
I like it would also be cool if some created Dragon Caesar in the game I would love to watch the two going at it.