GP: "MY was one of those games that gamers everywhere were dying to test out. As soon as the game had been unveiled, we knew we wanted more. It looked like VectorCell were answering the calls of survival horror fans. Horror in games has shifted too far into the realm of action rather than scares - AMY was going to bring it back. With the game out now it seems that everyone's hearts have been broken with a horrendous game. But is it really that bad? Or is it a diamond in the rough or somewhere in between?"
Like any console, not every release was going to be a hit, and the PS3 certainly had its fair share of stinkers.
turning point had a really great story / concept... it just was very generic in its game play.
Oof! yeah, Ride was a huge fumble they tried to market twice.
Haven Fall of the King was dog-shi7-tastic and should be a runner up to some of those.
I'd even nominate Legend of Kay. Heh Haze... there is no excuse for that one (just pretend Haze did not happen).
MonsterVine: "Let’s take a look at five survival horror games that tried to do something special but, for one reason or another, completely missed the mark."
Examining and discussing how characters on the spectrum have been and could be utilized in our favorite medium.
What's kinda funny about this is, that I have a theory that all these electronics are what are causing autism. You think back to about a generation ago and autism wasn't that wide spread, or we just didn't diagnose it. I feel that since all electronics put out an emf field that it can have adverse affects on a developing brain. No data or anything for this, just a theory I have.