510°

Portal Comparison Video PS3 vs 360

Side by side comparison of Portal on PS3 vs 360.

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gamevideos.com
gamesblow5987d ago (Edited 5987d ago )

Man, to me... the ps3 version clearly looks better. It's got darker blacks and deeper colors. The arm looks better detailed too. What gives here with people saying it looks inferior? PS3 version looks better! It might not run better, but it does look better.

The loads were terrible on the ps3, by the way.

Marceles5987d ago (Edited 5987d ago )

lol,i would hate to die on the ps3 version just because of the loading. I agree...PS3 version looks better, runs worse. I already picked up the 360 version though, so have fun guys...UT3 is now occupying my PS3.

drewdrakes5987d ago

How can you accurately measure graphics with a pixelated version? These are always stupid, stop comparing graphics and enjoy your games. Not everything is graphics. Its not like you constantly have 2 tv's beside each other checking whats better. Honestly, the more picky you are about this the less you will enjoy the games, as it is all you will notice. Concentrate on having fun.

pharmd5987d ago

just glad to see they didnt try to sham the comparison by using the quicksave function on the ps3..... a little better comparison and i think the ps3 version looks better than expected considering EA hasn't impressed anyone with any next gen game. they're still selling based on their name not on quality cuz their games suck. not that this is "their" game just their ps3 responsibility

TheSadTruth5987d ago

To me the PS3 version looks SO much better. The graphic resolution seems to be much cleaner, and the AA looks far better than it does in the 360 version. The colors also appear more vibrant, deeper, carry more depth and energy and the overall movement of the game is much crisper and clean. The Xbox 360 version looks like it's an original Xbox game. Also the PS3 version sounds better, tastes better, and smells better.

drewdrakes5987d ago

TheSadTruth - no wonder you have 2 bubbles, soon to be 1.

BrotherNick5987d ago

It's not EA studio game at all...they did the porting for the ps3, the publishing and marketing. They didn't code this game, get it right.

barom5987d ago

PS3 does look like it has slightly better colors (if you watch the weapons). However those loading times would be a pain in the ass.

TheSadTruth5987d ago

take away my bubbles but until you have smelled and tasted both versions you have no right to comment

B Man5987d ago (Edited 5987d ago )

I don't need to play both to know that this statement:

"The Xbox 360 version looks like it's an original Xbox game."

...is a moronic fanboy statement... making the rest of your entire post invalid. If THAT is what xbox 1 games looked like then the PS2 truly does suck ass... but neither are true.

No one wants to listen to what a fanboy has to say... therefor I went ahead and removed another bubble to ease the rest of our minds.

shrimpboat5987d ago

The only issue with both of them is loading screens. The Ps3 version takes longer but they both take to long to load. I don't understand why the PS3 version has loading screens period when it has a hard drive that they can cache files on. Does any one know if portal caches files to the hard drive or does it just load from Blu-Ray? If it loads from Blu-Ray then that would be why the load times are so long, but all the other developers cache files and the load times are very small like what we saw in Oblivion.

+ Show (7) more repliesLast reply 5987d ago
davez825987d ago

Portal is a lot smaller so both have good framerate, but the ps3 loading times are unforgiving. You can tell time was put in optimizing loading for the 360 cause it loads almost as fast as my hard drive on my pc.

skynidas5987d ago

well a version of the game looks a little better but lets not start a war because of this...some games look better on a console other look better on the other console so PEACE BROTHERS

Nytr85987d ago

bubble 2 u.

If you have either ps3 or 360 get it, you wont be disappointed.
But if you have both then I'd say get the 360 version, less breakup of gameplay due to load times and the benefit of achievements. Woo Hoo!

Show all comments (81)
70°

Cancelled Portal Prequel "F-Stop" Asset Showcase Released

A gameplay demo of the cancelled Portal prequel F-Stop using recreated assets features no portals, and a unique camera that duplicates items.

50°
9.5

Portal With RTX Review - GamesReviews

From GamesReviews:"Portal with RTX is a fresh look for the 2007 classic. But it's not easy to run, and the results may not impress everybody."

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gamesreviews.com
90°

Why Portal RTX is the most demanding game I've ever tested | Digital Trends

Portal RTX may look like a quant remaster, but that couldn't be further from the truth. It's one of the most demanding games available today.

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digitaltrends.com
Tapani506d ago

And in a bad way! This is not where gaming should be going. We should focus more on better physics, AI, more meaningful writing, substance in storytelling and overall art over reflections and lighting effects. But hey, you've got billion dollar companies trying to sell you stuff, so I guess you have to make a whole ecosystem around ray tracing because people make a living out of it on youtube. Talk about losing touch with reality and taking eye off the ball. Advancing gaming as a whole my ass!

dumahim506d ago

This is Portal. Are you expecting them to remake it for different physics or something? What else should they have done other than make it pretty? Besides, this isn't just run of the mill ray-tracing. It's path traced. Richard on DF said path tracing with 4 bounces is very demanding.

Number1TailzFan506d ago

Yeah this isn't basic RT like doing some shadows and reflections and that's it, it's doing a lot more, that's why the original Doom games and Quake 2 etc look so good with it turned on. Most other games that have RT don't have much of an effect at all because it's doing much more basic and limited fx, it's too demanding.

Tapani506d ago

I get it, I'm a PC enthusiast, but I just feel that what we, and I do, way too much is checking out puddles and mirrors for reflections, rooms for lighting effects and rocks and trees for shadows.

I understand Path Tracing is expensive, and I get the DF side of things and all that. I listen to them and learn everyday, and I really like their cast and what they are doing.

I just genuinely think that the narrative and discussion is revolving too much on the technical aspects of the games nowadays, and I fully understand it when games are shipped in a poor condition today more and more.

I just mean that maybe we could have just done without this Portal RT update, and maybe we are at a point where we talk about RT as much as we talk about music or story when a new game comes out. I'm just saying that I think the discussion is unbalanced and skewed towards these relatively insignificant aspects of games.

Anyway, enjoy the Portal 2 RT.

Speedweed505d ago

And we shouldnt expect other advancements because Portal RTX is literally just a Tech Demo for Nvidia RTX Remix. Its just made to show what is possible using the RTX Remix tool and it looks like people can't wait for the release of it

Levii_92506d ago

Wow.. that cake screenshot comparison is absolutely amazing.