Amy is an example of games journalism failing the consumer.
Like any console, not every release was going to be a hit, and the PS3 certainly had its fair share of stinkers.
turning point had a really great story / concept... it just was very generic in its game play.
Oof! yeah, Ride was a huge fumble they tried to market twice.
Haven Fall of the King was dog-shi7-tastic and should be a runner up to some of those.
I'd even nominate Legend of Kay. Heh Haze... there is no excuse for that one (just pretend Haze did not happen).
MonsterVine: "Let’s take a look at five survival horror games that tried to do something special but, for one reason or another, completely missed the mark."
Examining and discussing how characters on the spectrum have been and could be utilized in our favorite medium.
What's kinda funny about this is, that I have a theory that all these electronics are what are causing autism. You think back to about a generation ago and autism wasn't that wide spread, or we just didn't diagnose it. I feel that since all electronics put out an emf field that it can have adverse affects on a developing brain. No data or anything for this, just a theory I have.
I get where people are trying to defend journalist by saying they have to give developers a chance to fix any notable problems, are usually shown only the best aspects of a game, thing is there are often notes in previews and comments on podcasts of other titles that have been in trouble that have gotten better scores.
And then there's the repeated instances of games like Skyrim and COD with get 10s yet have versions that are so bug ridden to be unplayable.
Mainly because it follows the money. Don't listen to anybody, that should be a rule on life. Judge for yourself, don't buy it unless you've tried it.
Really who still believes Game journalists, None of them are genuine in their previews of games, because of fear of no more previews by devs
To be honest...the developers failed us with Amy.
This isn't the first time this happened. Many gaming magazines back then rewarded games with a high score, only for the game to be complete garbage in the end.
Still it's not a good thing, and it does take away trust from gaming journalism.