Despite showing some promise, AMY doesn’t particularly do anything well at all. Everything the survival horror genre is dependant on to make it engaging and exciting is either absent or implemented poorly. The game design itself feels neglected and lacks attention, whilst the atmosphere fails on pretty much every single level. It’s a shame that immersion and realism has been disgustingly traded off against clichéd gaming mechanics just for the sake of their inclusion. Even with the format and price in mind, AMY will only serve to frustrate and disappoint all but the most patient and forgiving patrons of the genre.
Like any console, not every release was going to be a hit, and the PS3 certainly had its fair share of stinkers.
turning point had a really great story / concept... it just was very generic in its game play.
Oof! yeah, Ride was a huge fumble they tried to market twice.
Haven Fall of the King was dog-shi7-tastic and should be a runner up to some of those.
I'd even nominate Legend of Kay. Heh Haze... there is no excuse for that one (just pretend Haze did not happen).
MonsterVine: "Let’s take a look at five survival horror games that tried to do something special but, for one reason or another, completely missed the mark."
Examining and discussing how characters on the spectrum have been and could be utilized in our favorite medium.
What's kinda funny about this is, that I have a theory that all these electronics are what are causing autism. You think back to about a generation ago and autism wasn't that wide spread, or we just didn't diagnose it. I feel that since all electronics put out an emf field that it can have adverse affects on a developing brain. No data or anything for this, just a theory I have.
Oh God ! .. All those AMY reviews are slap in the face !
I feel sorry for the developers :[ .
It's a shame to be honest, as the game had loads of potential prior to release. I know our writer wanted to like it, but in the end, found it way too hard to be positive at all.