GamingUnion: "The survival horror genre has changed quite a lot in recent years, with many developers not willing to take risks on a genre that they feel isn't a bastion for success. VectorCell on the other hand saw this as an opportunity and have poured their efforts into a game that looks to breathe new life in the genre. But, it doesn't. Instead, it serves as a warning for other developers that if you want to make a survival horror game, the fundamentals need to be good before you even start thinking about the rest."
Like any console, not every release was going to be a hit, and the PS3 certainly had its fair share of stinkers.
turning point had a really great story / concept... it just was very generic in its game play.
Oof! yeah, Ride was a huge fumble they tried to market twice.
Haven Fall of the King was dog-shi7-tastic and should be a runner up to some of those.
I'd even nominate Legend of Kay. Heh Haze... there is no excuse for that one (just pretend Haze did not happen).
MonsterVine: "Let’s take a look at five survival horror games that tried to do something special but, for one reason or another, completely missed the mark."
Examining and discussing how characters on the spectrum have been and could be utilized in our favorite medium.
What's kinda funny about this is, that I have a theory that all these electronics are what are causing autism. You think back to about a generation ago and autism wasn't that wide spread, or we just didn't diagnose it. I feel that since all electronics put out an emf field that it can have adverse affects on a developing brain. No data or anything for this, just a theory I have.
Looks like one I'll be adding to my collection.....
This game has been getting bomba scores all across the spectrum lately, that's for sure.
Such a disappointment.
When are they releasing the sequel?
Sounded like an interesting concept though. :(