1080°

Why Is Amy More Expensive on PS3 than 360?

Amy, a downloadable survival horror game coming to PlayStation Network and Xbox Live Arcade next week, appears to have a great deal of promise. But there's something decidedly odd about the pricing of the game in the United States. That's because Amy is $3 more on PSN than it is on XBLA.

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uk.ps3.ign.com
GribbleGrunger4499d ago

no thanks. treat me with respect and you'll get your custom back. until then, forget it, i've got plenty of games to play.

ZombieAssassin4498d ago

I feel the same way, I hope many more do too and the game bombs on PSN if they go through with this.

crxss4498d ago

let's hope this isn't a sign of multiplatform DL games in the future and they change it to $9.99 soon. not that i really care about this game. hadn't even heard of it till this article.

BrutallyBlunt4498d ago

Well with all these comments it just confirms what many had believed before, this site is run by Playstation 3 owners. I have both systems so if it's cheaper on one then it don't bother me much, but it doesn't make much sense why it shouldn't be the same. Most if not all games are priced equally.

da_2pacalypse4498d ago

Not everything is about the US you know... In Canada, we get ripped off for microsoft points, since we get 1400 for 19.99, while the actual worth of 20 bucks is 1600 points. So in reality, this game costs about the same on both consoles in Canada. Get over it Americans, the world does not revolve around you...

guitarded774498d ago

The article has a link to a facebook poll where the dev asks if the price should be $9.99 on PSN... what answer do they expect? Anyway, no other dev seems to have a problem getting the same price cross-platform for their games. Sounds kinda like a publicity stunt to me... A. They're getting attention and B. If they drop the PSN price to what it should be, they look like good guys in the end. I do agree that the game looks like at least a typical $15+ title in quality, and would be worth it even at the $13 mark, but the price should be the same cross-platform subject only to region. Anyway, if it's $10 on PSN I'll get it for the PS3 because I'm a trophy whore... if not, XBOX it is.

bozebo4498d ago (Edited 4498d ago )

I bet it'll be cheapest on PC (the article ignored that it will also be on steam).

I guess it should bomb on the 360 too...

banner4498d ago

@ da 2pac

All mad cause the article is about america... Seems like its you that needs to realize that canada isnt the world either. Not my fault you get ripped off on points

+ Show (3) more repliesLast reply 4498d ago
DigitalRaptor4498d ago (Edited 4498d ago )

They delayed the PS3 version for 7 months to bring it out on the 360, and then they charge more for it?

You're right. I'm at a similar stance.

ShoryukenII4498d ago

Lol. I was interested in this. I remember it was an exclusive. As it is now, there is no way in hell that I'll buy this crap and I hope everyone else feels the same.

Aloren4498d ago

Maybe the game itself should be what determines if you're interested in it or not.

Nitrowolf24498d ago (Edited 4498d ago )

@Aloren

true, but it's the fact that the game was delayed for a 360 version of it and now they are charging the PS3 users who waited longer more then the 360 version. I don't have an issue with is being multiplat, but $3 more doesn't seem fair at all TBH.

The game might be good, but the devs shouldn't be taking a dump on the console that waited longer.

DigitalRaptor4498d ago (Edited 4498d ago )

Don't get me wrong guys. I've been interested in this title for a long while and it looks really really good, especially for asking price, but all customers should be charged the same. That is my issue, not the quality of the game itself.

I will probably end up picking it up, but the discrepancy needs to be sorted. It's good to see the developer is taking an initiative with it and asking for a consumer vote. Very fair indeed! :)

Ser4498d ago (Edited 4498d ago )

Agreed. I feel the same way.

Won't be picking this up for a while, at least not until it goes on sale.

ChrisW4498d ago

Guys, read the damn article!

PSN uses real money for its purchases and Live uses MS points. It's the conversion rate that's making the price difference in America.

800MS points = 12.80 Euros which equals 10.00 USD.

Trebius4498d ago (Edited 4498d ago )

ChrisW, its easier to rage than to work on your reading comprehension. Let them rage.

+ Show (4) more repliesLast reply 4498d ago
gman_moose4498d ago

If converting MS points across different countries is such a problem, why do other devs seem to be handling it fine?

Darrius Cole4498d ago

As someone pointed out, games are priced by region anyway. The explanation is pure BS.

solar4498d ago

i paid $10 less for the PC version of a lot of games. yet i dont see ps3 or 360 users bitching about that.

BiggsnWedge4498d ago

because PC users just pirate it anyways

Krakn3Dfx4498d ago

Yes, we all pirate our PC games, that's why Steam made more money in 2011 than in the history of the service.

bozebo4498d ago

$10 less = pirate?

Like many console games launch at just $10 ^_^

blaze22-qwerty4498d ago

@GribbleGrunger 100% agree with you, why would i buy a game from a devloper that doesn't respect me as a PS3 owner, i have Xbox 360 but i'm not buying the game on that console either

MrBeatdown4498d ago (Edited 4498d ago )

How exactly are they not respecting you? The only place where it's going for $10/800 MS points is on Live in the US. It sounds like people in Europe on either system will pay the equivalent of $13.

It sounds more like the devs' hands are tied because of the MS point system and they are forced to price it cheaper in the US. Either that or they have to charge more for it on XBL in Europe to make it fair to PSN users in the US. The equivalent of $13 in MS points in the US is 1040. If 800 MS points in Europe is equal to $12.80 like the article says, then by charging 1040 in the US and Europe, they would basically be charging European XBL users the equivalent of $16.64. As someone who, if I decided I wanted this, would buy it on PSN, I'd rather see XBL users in the US pay less than me rather than see XBL users in Europe forced to pay more. Neither way is truly fair, but I appreciate the fact that the dev is willing to take a financial hit by charging less to one group rather than dump the problem on another group of customers by charging over the intended price. PSN users aren't getting the best deal, but the devs are putting the customer first by ensuring nobody gets stuck with the inflated price. You have to respect that.

If the MS point conversion really is the issue, and this is really the only possible solution, you're not being disrespected by having to pay the normal, intended price. The irony in this is that everyone that thinks they should charge $9.99 on PSN in the US is essential asking the dev to give preferential treatment to US PSN users and basically disrespect everyone in Europe by sticking them with the equivalent of a $13 price.

With that said, I think there is some kind of communication error between MS and the devs, or something like that. It seems like MS must have a solution, since this issue has never come up for other XBL content.

gman_moose4498d ago

If the intended price is supposed to be $13, then the simple solution is to charge 1040 MS points in the US, and 800 in Eurpope. The currency is different, so the pricing should be different.

$13 is not too much to pay for a full game. The devs need to be compensated for their efforts, but it's the way they went about this. No other devs seem to have this issue, so why these guys? Of course gamers are going to be pissed at the situation. If they didn't realize that before listing the prices, they are idiots.

skrug4498d ago

"The irony in this is that everyone that thinks they should charge $9.99 on PSN in the US is essential asking the dev to give preferential treatment to US PSN users and basically disrespect everyone in Europe by sticking them with the equivalent of a $13 price. "

But are they not already doing that on XBL?
Charging the US only $10 on xbl and everywhere else it's 13?

MrBeatdown4498d ago (Edited 4498d ago )

@gman_moose

If it was that simple, that would be the solution. I think that actually is possible, but for some reason, the dev doesn't believe it is. I doubt they are making up a BS excuse to justify giving XBL users in the US a discount for no reason, so I'm chalking it up to it being an honest mistake or a legitimate issue.

Whether it is just a mistake or this actually is a problem and the devs have to pick one MS point value (800) to charge in both regions, it's not a matter of disrespect. It's actually the opposite, since the devs are showing a willing to charge less in one region so that another region isn't charged the equivalent of over $13. They opted to charge less in one region and take a loss of profit, rather than stick a higher price on the other region and gain from it. That's respect for the customer right there.

@skrug

But that price difference on XBL in the US arose for reasons beyond the developer's control, not preferential treatment. (Or at least an issue that they believe is beyond their control.) I'm sure the dev would choose to charge full price on XBL in the US if they believed they had the option to do so.

On the other hand, everyone demanding they lower price on PSN in the US in the interest of fairness is basically hypocritical because those in Europe still have to pay more. They are asking the developer for preferential treatment over Europe, yet they are citing XBL in the US getting preferential treatment as justification for why the price should be lower on PSN. The reality of it is that XBL in the US is not getting preferential treatment. The devs aren't giving them a discount because they want to. They are doing it because they believe their hands are tied. The people asking for a discount aren't asking for fairness. They're asking the developer to charge them less than what people in Europe will be charged. That's not fair. That's asking the dev to stick just European users with the higher price. If PSN users in the US feel it's so unfair that XBL users in the US should pay less than everyone else, the last thing PSN US users should be asking for is to have that same unfair pricing (which exists only because the devs can find no way around it) extended to them, as to them, it should still appear just as unfair to those in Europe.

awi59514498d ago (Edited 4498d ago )

Sony charges you per MB of data you put up on psn thats why. Thats how PSN is free. You didnt really think sony really took that hit on server cost do you? Thats why PSN doesnt get certain game demos because the developers dont want to pay the price tag. Some developer said i can cost you anywhere from 20k to 200k to post a demo or download on psn it depends on the size of the file and how often its downloaded.

miDnIghtEr20C_SfF4498d ago

When your PSN is free, some games need to be more expensive!

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B1663r4499d ago

It is a one day timed exclusive on the PS3 as well.

ZombieAssassin4499d ago

Ha I think that's because the Ps Store updates a day before Xbox.

pwnmaster30004498d ago (Edited 4498d ago )

Because isnt it obvious.
Us ps3 owners is more balla then 360 owners.
That has to be why.

Shadonic4498d ago

How when they keep bringing up the fact that we have to pay for online?

JoySticksFTW4498d ago

Good point. Rich people usually don't have to pay for stuff anyways though

pwnmaster30004498d ago

Just to brag.about it.

Thats what we rich people do. Isnt it obvious lol.

Half-Mafia4498d ago

What idiot would vote to pay more for the same game.

gamingdroid4498d ago

Developers and publishers! :D

I would vote more if I knew it resulted in a better product or had evidence a company that has been shown to be "very" consumer friendly.

ALFAxD_CENTAURO4498d ago

PS Plus should get a discounted price.

Majin-vegeta4498d ago

:O Haven't seen you comment in awhile??

Studio-YaMi4498d ago

glad to see you around man
happy new year !

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160°

10 Worst PS3 Games of All Time

Like any console, not every release was going to be a hit, and the PS3 certainly had its fair share of stinkers.

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culturedvultures.com
darthv72102d ago

turning point had a really great story / concept... it just was very generic in its game play.

LucasRuinedChildhood102d ago (Edited 102d ago )

Haze is a bad game but Turning Point: Fall Of Liberty makes it seem like a captivating work of art. haha. Fuck that game

Shellshock 2: Blood Trails isn't on this list but it might be the worst game I've ever played. I got it as a present from my mam and when I saw the box, my life flashed before my eyes thinking of the Metacritic score: https://www.metacritic.com/...

I also received Turning Point: Fall Of Liberty as a present from another family member. Bless their hearts for trying but ... oh Lord. My uncle gave my Prince Of Persia: Sands Of Time and MGS2 though. 😎

DarXyde102d ago (Edited 102d ago )

Was it really that bad? I recall trying the demo and not liking it, but that's just me not liking FPS games.

People I know who played it and like FPS games mostly came to the conclusion that it has a lot of room for improvement, but it's not nearly as bad as it's made out to be.

Don't know, my opinion on these games should be taken with a grain of salt.

mastershredder102d ago

Oof! yeah, Ride was a huge fumble they tried to market twice.
Haven Fall of the King was dog-shi7-tastic and should be a runner up to some of those.
I'd even nominate Legend of Kay. Heh Haze... there is no excuse for that one (just pretend Haze did not happen).

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70°

5 Survival Horror Games That Missed the Mark

MonsterVine: "Let’s take a look at five survival horror games that tried to do something special but, for one reason or another, completely missed the mark."

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monstervine.com
100°

Video Game Characters and Autism - Building the "Model Aspie"

Examining and discussing how characters on the spectrum have been and could be utilized in our favorite medium.

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culturedvultures.com
meka26112473d ago

What's kinda funny about this is, that I have a theory that all these electronics are what are causing autism. You think back to about a generation ago and autism wasn't that wide spread, or we just didn't diagnose it. I feel that since all electronics put out an emf field that it can have adverse affects on a developing brain. No data or anything for this, just a theory I have.

ravinash2472d ago

It's only been in the last generation or two where metal health has been a thing that can be documented.
A lot more studies are going into it so we're understanding it better.
In the old days, people would have lived their entire lives with things like autism and not even know it.
After all most people who have autism are on the extreme end of the spectrum, so it might not always be obvious.

meka26112472d ago

Yea that's a good point, we still have a very long way to go in diagnosing and treating mental disorders. It's just very hard to do that, but I totally agree with you.