Interaction shouldn't mean accidently pummelling your children during a match of Kinect tennis. Developers have fundamentally misunderstood the term, leading to a disconnect between players and their game worlds.
Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.
Replaying Skyrim after 13 years is a reminder of the progress made in western RPGs over the last decade, but also what's been lost.
RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.
"I started playing games yesterday" the List... Meh!
How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera
And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden
ugh I hate games that use QTEs...one reason imo why games like Uncharted can never be on the level of games like Half life
Half life is an example of a game that has zero QTEs, no third person cutscenes or cutscenes at all (if you exclude G-man monologues), and no protagonist dialogue...and yet its one of the most immersive games I've ever played. All the gameplay and all the storytelling takes place from the players perspective, and imo more games ought to do this