Kinect is enjoying a lot of buzz for its motion and voice interface, but the greatest example of motion control this generation belongs to Skyward Sword on Nintendo's under-powered Wii.
Swing that sword.
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The Legend of Zelda: Skyward Sword was originally released for the franchise’s 25th anniversary, celebrating everything Zelda, including the bosses.
If you’re a hardcore fan of The Legend of Zelda series, Playasia has a new Skyward Sword original soundtrack. It comes in a standard edition with a total of five CDs and a limited edition that also includes a music box.
I'm a big fan of Skyward Sword's sword swinging WiiMote action, I've actually been pretty surprises by how accurate it is.
it's really a motion game done right, some devs should learn from it
I hoping Sorcery can follow in its footsteps and be another core motion game done right
Shame that after they finally utilized wii motion perfectly, Nintendo decides "lets go with a touchpad controller nextgen"... They can easily squeeze a sequal or something out of this, I guess I'll go back and collect heart pieces for the next 10 years. Assuming it doesn't take longer for a game like this to ever be made again...
It's hardly perfection. If it were, I wouldn't have to re-center every 5 minutes after using a key item that requires precision aiming.