"Scarygirl, a new action-platform game based on Nathan Jurevicius developed by TikGames, is coming to Playstation Network and Xbox LIVE Arcade"
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The story of a peculiar young girl, in an unusual world with a rather remarkable sleeve. This sentence pretty much sums up the narrative behind Scarygirl. It’s a 2D sidescroller with a twist, literally panning around corners as Scarygirl makes her way through the various levels of this storybook world. While I commend Nathan Jurevicius for his creative art style and character creation, I found this puzzler’s learning curve downright frustrating.
Warp Zoned writes:
Scarygirl is a project by Australian artist Nathan Jurevicius. Ambitious and haunting, the graphic novel follows the charming but strange orphaned girl raised by a giant octopus. The graphic novel is full of colorful, trippy illustrations – everything is very dreamlike yet whimsical. One of the most beautiful things about Scarygirl is the complete lack of any dialog whatsoever – speech bubbles have images, and thoughts and feelings are expressed through facial expressions and body language (as much as this can be done in a graphic novel). But everything about it just works – which is sadly not true for the video game adaptation recently released on the PlayStation Network and Xbox Live Arcade.
I like the art style and I'm always down for a platformer... I'll be keeping my eye on this one.
Looks fun, I hope it's priced right.
Dear Square Enix wtf is going on with you?!
I have played the Minis version, it must have done well since it's getting a proper remake like this.
I like the art style to a degree, just wish the gameplay was faster. I feel like all the recent 2.5D platformers are just slow. Perhaps it just looks that way from the trailer.
Always good to see more platformers though.