GR's DeShaun Zollicoffer writes:
Sony Bend enjoys a challenge; they were tasked with making a portable version of one of the most critically acclaimed series in recent memory. If that wasn’t hard enough–Uncharted Golden Abyss is the PS Vita’s flagship title, so they also have to showcase the newly released handheld’s features. Most studios would...
A relic of its time or a buried treasure from the past?
I was really hoping this would have made it into one of the collections. Like how they did with the GoW PSP games.
I loved this game. It was like an extension of the first one. Why haven't we gotten an HD release yet?
Sony should have tried harder to support the Vita. It ended up just a solid emulation machine that happens to have a handful of classics.
I really like Uncharted:Golden Abyss on ps vita it would be dope if they remaster it for PlayStation 5
As we come to the end of 2021, let's take a look back as we celebrate many anniversaries that are up and coming next year.
Uncharted Golden Abyss originally pitch had plans for a "Mafia Wars" like multiplayer, and its original expected budget was at $13.5 million.
I remember buying this and the Vita day one in 2012. That was almost ten years ago, damn.
Didn't read like a 9/10 game. There was 90% gripes on this. I can't see how it's poor pacing to add touch features. They aren't gimmick, they are a way of adding a change to the flow of how your use the game. Of course it's not action through and through. I really didn't hear much about exploring or story in this article. Not saying this is a bad review, but it didn't feel like this game was played and reviewed, but more like demoed over the shoulder for about 10 minutes.