Trendy Gamers: Xbox Live Indie Games have never be recognised for amazing graphics, with the majority of the games looking like a full priced windows 2000 game. With such a low quality stream of games becoming the norm, people have dumbed down their expectations. Never have I been able to compare graphics of an indie game with an arcade, or at times, retail game and put up a good fight; but with Orbitron: Revolution, I can.
After 3 months at a discounted price, developer Firebase Industries has stated that they are returning the game to their original price.
"No matter what format, what system or what game you are developing for, there are certain things that can doom your game regardless of how good or bad it is from the start. While this article is written with a focus on XBLIG’s, much of these apply to any indie game developer looking to make a dollar off of their game."
Critical Gamer's Luke K writes: If you’ve already read parts one and two – and why on Earth wouldn’t you have? – you’ll know that my comments on DLC so far have been overwhelmingly negative. The digital distribution of games and add-ons can be a force for good, however; demonstrably so. It’s done a lot of good not only for business but for us cash-wielding consumers, too, and it will continue to do so.