Capcom seems determined to expand the reach of Devil May Cry 4 beyond the PlayStation and PC worlds, which is where the first three games were released. The current plan is for DMC4 to ship in February 2008 on Xbox 360 and PS3 simultaneously, followed by a PC version later. From what we've seen, it'll be a big debut when it hits the consoles, featuring spacious levels, sassy dialogue, rich combat, powerful weapons, gigantic creatures-and tons of fast-paced action.
TeamXbox recently had a chance to see the work-in-progress, which was running smoothly on the Xbox 360. We also took a few minutes afterward to sit down with Hiroyuki Kobayashi, the game's producer at Capcom, who gave us answers to some of our Devil May Cry and DNC4 questions. What follows is an edited transcript of the meeting, which was facilitated by Gearoid Reidy from Capcom's Osaka office, who served up the translations back and forth.
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
2.
Dmc.
4.
5.
1.
3.
God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best
Order changes depending on your focus. I tend to focus on gameplay/fun factor, so...
5, 3, 1, 4, 2.
I really didn't like 4 but commend Dante's weapon diversity. The retreading of old ground was pretty unacceptable to me.
But even then... Still more enjoyable than 2 for me
Two Devil May Cry games have been delisted on Steam. As shared on X, formerly Twitter, by Wario64, Devil May Cry 3 Special Edition and Devil May Cry 4 are no longer available to purchase.
Bless the adorably all digital future! When it comes to PC games its not as big of an issue because there should always be another way to access single player games, but still, I hate to see anything get delisted.
Well, DMC4 special edition has a lot of issues to run from Steam.
I have to get a modded executable to even be able to run the game on Windows 10.
Not sure if it is because the game runs in DirectX10 or what, but it sucks they have not even tried to fix it.
Devil May Cry 4 launched 15 years ago today, bringing with it new character Nero. Has it stood the test of time?
Never liked it and I think I got it day 1.
Cheap Capcom design of half a game that you have to walk through twice.
5 isn't much different in that department. Encounter the same boss three times with three different characters? Endless warehouses or alien-like tunnels that all look the same.
Hah the devil bringer SO could have been done last gen. I'm excited to know that Dante has new moves, I hope we can unlock him to play during the full game instead of his allotted chapters.
On it's way. The reason DMC4 was delayed was because they were having trouble with the 360 version of the game but it's great knowing that even biased sources like 1up admit that the PS3 version is the best. You stupid 360 owners should just stick to your shooting games and Ninja Gayden. DMC is a PlayStation franchise so just stay away from it.
"Running smoothly on 360"- LOL yeah wright.
lucky I speak a little Japanese, Zhuk's Translation:
"We wanted to work on the Xbox 360 because it is the most powerful gaming console ever created and gives us developers the power and tools we need to create the best gaming experiences. It would have been impossible to make any money on the PS3 because of its awful software and hardware sales so we wanted to make this for the Xbox 360 because of its install base and its high attach rate. Combine this with its award winning controller, achievements and revolutionary online features we could not resist developing for the Xbox 360 after we realized what garbage the PS3 is"
hahahahahahahah
that was actually a cool fanboy comments