TeePee Games has today announced that it has partnered with iQU to allow a wide range of massively multiplayer online (MMO) videogames to be playable through the Teepee Games portal and TeePee Games Facebook application. Among the first few games to be featured are the award winning Age of Conan: Unchained and sci-fi MMORPG Battlestar Galactica Online.
Believe it or not, the MMORPG Age of Conan has been around for 12 years now. Now free-to-play and rebranded as Unchained, Funcom has released one of the largest updates in years.
Man, this game was SO good when it first came out. Then they came out with that graphics overhaul and it ruined everything.
Conan Properties and Funcom today announced that the pair have signed a new agreement that will see Funcom take the lead as preferred partner for all future Conan the Barbarian titles on both PC and console.
Funcom to make single player games? I'm really looking forward to that, since playing Age of Conan and The Secret World I've wished for them to have been single player games instead of MMOs, they are so much better at the narrative aspects as opposed to the social aspects.
I remember playing the AoC beta. Leveling 1-20 was amazing. Bought the game, leveled to 21, and everything changed. I won't ever forget that. Also it took them months to give the succubus nipple.
AUTOMATON writes: "AUTOMATON Japan Editor-in-Chief Shuji Ishimoto was fortunate enough to have the opportunity to speak at length with Greg Wondra―game designer/developer of such titles as Lost Planet 3 and the Major League Baseball 2K series, family man, and all-around awesome guy―about his career, the current state of the game industry, and a column he recently wrote for Gamasutra entitled 'Death of the Game Designer', which garnered a good amount of attention in Japan after it was picked up and reported on by our Japanese sister site (Japanese language link). Greg offered some really good insights into the life and work of a game designer―both 'then' and 'now'―and if you're considering getting into a career in game design or development, then this is certainly a must-read. Today we present the final half of our two-part interview."