In an internally-conducted interview at Capcom, Resident Evil: Operation Raccoon City producer, Masachika Kawata, discusses his experience working with Vancouver-based SOCOM developer, Slant Six Games, on the title. To begin with, Kawata says, the collaboration opened his eyes to the cultural differences between Japan and other countries.
GF365: "Is Resident Evil: Operation Raccoon City worth playing in 2023? This game originally received less than impressive reviews from critics and gamers alike. You may be wondering what this game is all about."
game was ridiculously dark when i played it bk then. not sure about now.
ike you couldnt see a damn thing ha
Now that Resident Evil 3 remake is less than a month away, here's a look back at the other times Capcom reimagined the 1999 classic game.
The Gamer's Ghost returns in this Late in the Game Review series to revisit Raccoon City. Did Slant Six Games' premier Resident Evil title hold up to the series' standards? Or was it rotten, like the very zombies spawned from Umbrella's dastardly research?
I actually thought this was a fun game. Was it great? No. But there were some very cool moments in the game.
Stand outs were taking on the Nemesis with a group and the Tyrant on the elevator.
One if the worst games I ever had the dishonor of playing I'm glad Capcom has rebounded to making quality games now even outside the RE series.
Just less creative *Grabs flame shield*
Before I get screamed at let me say this: How many FPS games have come out in the last year by US devs?
No....just no
Sorry but this looks crap, actually it's not just that it looks crap it's the fact that it dosen't even feel like a RE game, the fact Capcom have hit rock bottom exploiting one of their best franchises like this and the fact that they are giving more of their great franchises to Western developers where they have always turn out average at best
Oh and on a final note....Slant Six have produced the worst SOCOM game ever and they havent actually produced anything good themselfs.
I'm going to take what you've said Kawata with a grain of salt
We all know why you guys are using them Capcom, it's not more "efficient", Slant Six are just cheaper.
In terms of dev time, western studios seem to be much more efficient. Overall though, I feel like eastern companies make far superior games in terms of content, detail and longevity. Even though they take much longer, it just seems like a better product in the end, for the most part.
More efficient in making bugged games that require day 1 patch and whatnots. Yeah, I agree. But, these mostly are from 3rd party developers.
i dont care how long it takes to make a game as long as its good i can wait for how ever long. just want to play the best games