Edge writes:
"Silicon Knights' console answer to Diablo finally shows it's a man.
After a famously disastrous showing at E3 in 2006 and the extensive fallout from founder Denis Dyack's unfavorable reaction to the media coverage, Silicon Knights hasn't been particularly eager to show off the progress it has been making on Too Human.
The developer recently chose to show the first new playable code to journalists in the controlled environment of its offices in St Catharines, Canada, and though not without its flaws, the project appears to be finally shaping up into something that could match the initial hype."
The action-RPG by now-defunct Silicon Knights is now free for Xbox gamers! Check out the Too Human free direct download link with armor sets here.
Fun fact: I'm one of five people to have completed Too Human and actually liked it. It should be noted that the other four ended up in mental institutions....sadly.
I liked this game. It has it's flaws but the story and mechanics are pretty good. It still holds up today.
He worked in the game industry since the early ‘90s
Oh sad to say not that familiar with this man's work but RIP to this individual, his music must have been amazing.
Very sad news, I really enjoy the Eternal Darkness and Blood Omen soundtracks, masterpieces.
i was beginning to forget about this game.
From the recent previews, it looks like Too Human has gotten back on track. Before the e3 demo, journalists were calling this game an epic like no other. Looking good for the 360 in 2008. :)
cool some more info, lets hope its as good as we hope
Seems boring to me.
The combat is it's weakest link. The combat just looks very awkward, hit detection is way off, animations are almost comical and it's just overal lacking any sense of impact.
Perhaps if I actually play it myself It'll be fun, but just looking at the combat is like watching an elderly couple trying to breakdance. :P
What I'm hoping to see in Too Human is plentiful beautiful, epic, and especially DIVERSE environments. And I hope there will be at least a couple of these 'space hubs'. You know, like the Citadel in ME with NPC's wandering around, shops to buy upgrades, do some mini-games, find some sidequest missions etc. This is where ME disappoints and I hope Too Human really delivers on that aspect.
The story seems very interesting and the graphics are sometimes a bit meh, but overall actually quite nice looking. To me, with this game, it really comes down to the exploration/loot/upgrading mechanics. If they nail those, I'll be very pleased.