Being the resourceful ones at the art of war, the Helghast created Sentry Bots to help out in some of the dirty work during their attack on the planet Vekta. While these machines had a role to play in the invasion, they were an overall failure in the war effort. The Helghast seemed to have scrapped them as they were absent from the Liberation portion of the series.
It would seem that the Helghast didn't completely give up on these bots. They have been remodeled and renamed for Killzone 2 as seen in the Killzone 2 E3 05 trailer, as well as the realtime Killzone 2 demo. Currently dubbed the A.T.A.C.(automated attack craft?), these bots have been revamped(see image below) to be faster and deadlier. The ISA have some rough times ahead.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
The first Killzone game never met lofty expectations of dethroning Xbox’s Halo, but if any game needs a PS5 remake, this is the one.
I like Halo, but I don't think there is any need for a 'Halo Killer' at this point. If anything, the franchise is slowly undermining itself by making some of the dumbest mistakes possible. Infinite has finally reached a good point in terms of multiplayer, but it took an extra 2 years to get there. Meanwhile, the single-player experience is fine but rather mediocre when compared to the franchise peak.
That said, I would like to see the Killzone franchise back, if anything, to offer more variety to the PS5 exclusive catalog.
I'd love a killzone trilogy, fully remastered on a single disc like they did with Uncharted. Maybe they could make it the full killzone saga including PSP and Vita games converted to console.
I've never liked the idea of a 'franchise killer', why can't both thrive, without one killing off the other? Its such a childish mentality.
That being said, if there ever was a true 'Halo killer', then it would have to be 343 Studios, and the Xbox division. They're doing a fine job killing off their own IP, apparently.
Halo doesn't need to be killed, they've done that themselves. It's a shell of its former self.
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
Killzone 2 better be good, it'll be such a disappointment, and not to mention waste of 40 million+ dollars, if it isn't. I know it looks as if it's gonna be undoubtedly good, but so did Heavenly Sword, and peoples' views on that were pretty mixed. It was a good game, but too short.
Go Guerilla!
Graphics don't matter as much as gameplay, if the gameplay is excellent then I will love it. However all they have done so far is hype up the graphics.
It is another corridor shooter, but if the gameplay is balanced and fun then I will buy it. I did like the first Killzone although it had alot of flaws. I do not expect this game to be a 10/10 and sell 5 million on release day lol. I exepect a solid game with great graphics, gameplay and features to keep me playing.
I did like the first game. It had it's flaws but I still thought it was creative and challenging. Seeing all these new aspects to the game makes me look forward to it even more. Halo killer...Who cares. If it's a good game, it's a good game. It doesn't have to be perfect to be as good as Halo.
while it still looks fantastic. i am getting a little worried about the gameplay. while it does look promising, the only thing thats bothering me is the speed. after looking at it for a long time, it started looking a little slow to me specifically when you 'reload' and 'shoot' (the bullets look like it takes a while to impact what you're shooting at). i could imagine when you play online if you reload slowly, that would take a lot of fun away. maybe i have to play it so i wont notice it but, i hope they speed up the 'reload' times and the speed ratio of your bullets to impact. What i like about halo is that you can shoot accross the level with the 'assault rifle' and you will hit your target at great speeds. I really do wish Killzone 2 turns out great. Dont forget about the fun guys @ Guerrilla. Just speed those elements up, keep the gameplay fun, graphics are there already and they'll have themselves a winner.
I wouldn't be worried about how this game is coming along, Sony has a very talented stable of 1st party developers, arguably the best in the industry.
I for one applaud GG for not showing their hand too early, and I don't think that there is much to worry about. Graphics are the first thing that people focus on, because its the easiest thing to use to indicate a games level of performance compared to other games. GG and Sony know how much is riding on this game, and they are watching the competition very closely.
If you take what GG has said then the graphics for the game look almost done at the pre alpha stage, and E3 was a few months ago, if you go back and look at game impressions from E3 07, the game play issues were not out of control. Other than some alleged AI issues ( which make sense if you are trying to showcase a games technical side and visuals, it might be easier to put the game on easy or god mode so you can make these demonstrations), the controls were reputed to be solid, and everything looked to be on the right track.
The first game while a victim of MEDIA hype, was a decent game on the PS2, but it must be said that this time around GG has a great deal more support from Sony, and this should and will reflect in the final product. Not to mention KZ Liberation which demonstrated a movement forward in the KZ vision and its game design.
Many just tend to look at KZ1 as the only chapter in GG history, but a shaky beginning doesn't mean that a company cannot learn from its mistakes and take steps to make improve. If that were the case then MS should be deemed a failure in the video gaming industry, but we all know that that is not the case.
I will be happy when GG gives more information on this game and I am as anxious as anyone, but given the way they handled all the haters that said that the target render was not possible, I believe we might be in for a treat when this game finally ships. They need to move forward when they are good and ready, not because the media or a small minority of haters are getting restless about new KZ 2 info.