In an interview with Tales of Xillia's Designer Hideo Baba, he admits that the game was actually quite "rushed" due to time constraints and that some planned elements didn't make it in the final product.
Today it was announced that the gaming and anime industry has lost another beloved artist and creator. Mutsumi Inomata has passed away.
The Tales Of series are some of the best RPGs I've ever played, and the characters are a big reason for that. I don't think I played a single game in the series that I didn't enjoy. Rest in peace.
Wow she was the character designer for Tales of Destiny one of my favorites of all time =(
I love the Tales games. Phantasia will always be my favorite. Ironically I felt like as the series progressed the character design became too “anime cliche.”
There's a surprising amount of overlap between Marvel's Mad Titan and a lesser-known Tales villains -- but which is the better baddie?
The Tales games may be less recognizable than the Dragon Quest or Final Fantasy games, but that doesn't mean that they aren't worth playing!
“Tales series is considered one of the top three Japanese RPG series next to RPG giants like Dragon Quest and Final Fantasy.”
How you gonna talk about the top three JRPG franchises and not mention Pokémon, the top selling series in the genre?
This is how the top JRPG series stack up
1. Pokémon - 340M
2. Final Fantasy - 144M
3. Dragon Quest - 78M
4. Monster Hunter - 52M
5. Kingdom Hearts - 30M
6. Souls - 25M
7. Tales of - 20M
Well you can rush the localization then and then make Xillia-2 err... I mean Director's cut from the left overs. LOL!
Well... At least let me purchase the elements that did make it in there. :)
Still want.
I'll take that rushed version in english, please.