120°

How the Saints Row Franchise Differentiated Itself from the Sea of GTA Clones

Player Affinity writes: "Upon the 2006 release of Saints Row, the words that seemed to be on everybody’s lips were “GTA Clone”. And when you look at the most general structure of Saints Row, there is a vague similarity. You are playing a sandbox game set in a city area where you go around killing people in 3rd person. While at its most basic level it is similar to a game like Grand Theft Auto: San Andreas (the latest GTA game out at the time that Saints Row was released), the differences are quite numerous. "

Read Full Story >>
playeraffinity.com
Trainz4568d ago

It differentiated itself by ripping off gta more than all the other clones combined.

JellyJelly4568d ago

By emphasising on the fun factor. Not that the story is too shabby. Some of the missions were very cleverly designed and lots of fun to play. Actually considering replaying the campaign to get all the story branches.

Janitor4567d ago

Game is OK but not nearly as good as part 2. Almost all the missions are activities, city is smaller and very lifeless and dull. Many, many features from SR2 were cut. I would give it a 7.

140°

Games with Best Character Creation Systems

GF365: "We all love experimenting with character creation to make unique protagonists. These are the games with the best character creation systems."

Read Full Story >>
gamefreaks365.com
IamTylerDurden1393d ago (Edited 393d ago )

Slightly disappointing game but Wo Long had a good creator. I was impressed by Oblivion back in what 05, 06? But the worst i have ever seen, clearly, Valheim.

ModsDoBetter391d ago

What was up with Wo Long?

Not looked at any reviews and did download it on my Xbox before I sold the console but never got around to playing it. Saw it drop in price on PS5 and was thinking of picking it up.

RE: Character creation

Oblivion hold a special place for me, when it came out on PS3, it was the first game of its kind that I had played and the character creator took was amazing.

I do like Monster Hunter: World & FFXIV, personally.
Cyberpunk did good in that department, despite its numerous flaws.

IamTylerDurden1391d ago

I played Oblivion day 1 on 360 and was impressed with the creator. Damn near 20 yrs ago, it was impressive at the time. Special game, unfortunately 90% of current gamers on social media have not a clue about the older stuff. Elder Scrolls is just Skyrim to many. They know not of Gothic and the old guard that paved the way. Flimsy ass rhetoric and recycled opinions about the same bs is what garners attention. Meme culture. Insight and intellect hold no place on the current day internet. Fuck likes, follows, BS. I say what i believe is relevant, what i'm interested in, and following means fuck all bc i don't respect 99% of the ppl online anyway.

For the "TLDR" bs. I'ma not space it out on purpose. Fuck you very much folks.

isarai392d ago (Edited 392d ago )

Honestly the one I remember being easiest and flexible enough to make any character I imagined was the PS2 WWE games, and Saints Row 2. I did really enjoy Dragons dogmas character creation too

IamTylerDurden1391d ago (Edited 391d ago )

I was gonna mention Black Desert but the game is horrible so...

Creator was the best part.

bunt-custardly391d ago

Lol CP 2077 is one of the easiest and less detailed editors around. It's all a mish-mash of presets.

Show all comments (14)
jwillj2k4496d ago

Honorable mention to Drive Clubs Ferrari Fxx-K. Should be there over Horizon.

476d ago
TheColbertinator496d ago

The Suzuki Escudo Pikes Peak from the Gran Turismo series

Nissan Skyline from Need for Speed Underground

Motorcycle Steamroller from Dead Rising 3

And finally a car you never drive but saves your ass over and over : Honey Badger from COD MW2

Gardenia496d ago

I was thinking of Mad Max. That V8 felt really good to drive around in, especially with upgrades.

dumahim496d ago

No one liked the Batmobile in Arkham Knight. Top 10?

toxic-inferno496d ago

I don't know... It was a strange addition to the game, and the parts of the game where you had to fight in it were tedious. But driving it around Gotham felt brilliant.

BrainSyphoned496d ago

FFXIII-Snow's Shiva motorcycle
Persona 5-Makoto's Persona motorcycle

70°

Interview: Director of Immortals Fenyx Rising and AC Odyssey Talks about His Career

In a recent podcast with Wassup Conversations, Scott Phillips the director of many games such as Immortals Fenyx Rising, Assassin’s Creed Odyssey, Assassin’s Creed Syndicate, Saints Row The Third and Saints Row 4 talks about behind the scenes of those games.

Read Full Story >>
nikoofarmusic.com