Phil Soletsky of GameOver has reviewed Hellgate: London and seems quite disappointed by the experience.
"A lot of what worked in TQ [Titan Quest], because it was somewhat new back then, doesn't work so well now. The scenery is dull and repetitious, and the monsters are slow and stupid, coming at you a few at a time to be dispatched easily when a serious bull rush might actually cause you some trouble. Getting a party together for multiplayer is awkward and takes far more time than it should, and even then individual party members are often lost or cut off from the rest of their party without an easy means of correcting the problem. Between the been there/done that overall flavor of the game and the niggling UI and gameplay doldrums, I'd have to say I'm dissatisfied with my trip through the Hellgate."
IGN : Remember Hellgate: London? The dark fantasy action role-playing game came out in 2007 for PC, a year before developer Flagship Studios went bankrupt. Since then, various free-to-play and online revivals have come and gone. Now, 17 years after the release of Hellgate: London, it’s back.
I remember some friends and I all bought Hellgate: London day one because it was made by some original Diablo devs. We had fun playing it, good memories.
PC Invasion: Hellgate: London is back on Steam, but it's not what you expect it to be. It's a single-player game in the vein of Asian MMOs.
Let's take a look at the loot-based shooter that started it all and set the path for Destiny 2 and the Borderlands franchise.
It's a shame Hellgate: London did so poorly. It was an interesting game, and well worth a sequel.