"Can Skyward Sword look different than Uncharted 3 and still have good graphics? Duh.", says IGN.
The Early Black Friday US deals for Nintendo games are quite impressive. From Pokemon to Fire Emblem, here are some awesome sales.
The Legend of Zelda: Skyward Sword was originally released for the franchise’s 25th anniversary, celebrating everything Zelda, including the bosses.
If you’re a hardcore fan of The Legend of Zelda series, Playasia has a new Skyward Sword original soundtrack. It comes in a standard edition with a total of five CDs and a limited edition that also includes a music box.
Great article, IGN
But dosen't it all come down to what style is used. I think Wind Wakers graphics were better then Twilight Princess ONLY BECAUSE I like cel shaded graphics.
Uncharted vs Zelda is graphics......it really should be Zelda SS vs Zelda SS HD. It would of looked even better if it was HD, when the next Zelda comes out of the Wii U and it looks amazing...basicaly blowing other Zelda games away then people will be wanting to know why we didn't have that experience earlier like 360 fans got with Gears and PS3 fans got with Uncharted...................it 's simple really, it's because with this whole "Nintendo are Gods" thing the majoirty of Nintendo fanboys have got in their head where basicaly Nintendo can't do no wrong, it has made them defend Nintendo instead of seeing what Nintendo could achieve if they didn't take the casual route and make a cheap gimmick like system. Really all you got this gen was "Nintendo dosen't need HD"....which is true, it's not going to ruin them and drive them bankrupt but it would help...a lot.
I think I'll wait to see if Nintendo do a port or some sort for their new console. It's not just about the whole HD thing for me though, I want to play a Zelda game using a better control, the whole motion control thing puts me off. If they did it earlier when I still had interest then fair enough but all I want is to play Zelda which a gamecube style controler...who knows Nintendo might announced an alternative controler to the iPad style one.
I am please with the artstyle but I can't say the same about the graphics. On my 40 inch HDTV, the beautiful art looks all jaggy and it's not as easy on the eye like UC3. When the screen is small, the art looks amazing but too large and it slightly takes away from the beauty.
Regardless, I play games for story over graphics unless it's to a point where it's hard to make out anything. Looking forward to the Zelda launch event.
Graphics in this game are passable (I'm playing it now) but the low polygon count isn't the only thing which sets this title graphically below other games this gen. The animations here are canned and look similar to what we saw during the PS2 generation. Now that we have motion capture technology in so many games they just look more natural and engaging.
Not to say its a bad game, its very good! But you can't just sweep the Wii's limitations under the rug.
People can claim that its gameplay > graphics, but they know deep down inside that they wish this game was in HD with silky smooth animations. Of course in addition to the fantastic gameplay and pacing of Zelda.
480i/p is just not cutting it if you are going to charge 50$ for a game. The Wii really made a ton of money when in fact it is exactly a Gamecube with motion controls. The Wii U will hopefully do right by die-hard gamers.