30°

LA Noire Director Working on New Game

Shacknews: Former Team Bondi boss and founder Brendan McNamara has a new project in the works.

But what's the game about? Apparently, "one of the great untold stories of the twentieth century."

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shacknews.com
130°

Brendan McNamara interview: creating LA Noire and destroying Team Bondi

In issue 66 we interviewed LA Noire creator Brendan McNamara about his work past, present and future. Here he talks about creating LA Noire, his relationship with Rockstar, moving to Australia and the fallout from the death of Team Bondi.

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officialplaystationmagazine.co.uk
110°

Brendan McNamara explains why LA Noire took 7 years to make

Speaking to Official PlayStation Magazine UK in the latest issue, Brendan McNamara has talked about why LA Noire took so long to make. “One [thing] is the size, it’s a huge game – probably too big. The map’s massive, and so that’s probably my fault.”

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officialplaystationmagazine.co.uk
megaworm254540d ago (Edited 4540d ago )

hope he explains why team bondi shut down

what a wanker look at that photo!

MGRogue20174540d ago (Edited 4540d ago )

It took them 7 years to make that rubbish game...? lol

GTA IV or GTA V are the sort of titles that look like they're 7 years in the making.

Also, why make the world so big if there is no intention for the player to explore this world..? The game is linear as f*ck.. waste of development time if you ask me.

kevnb4540d ago

gta games have huge dev teams though.

LiamIRL824540d ago

LA Noire is not rubbish, AT ALL!!

rizzo-rizzo4540d ago

Didn't this guy overwork his company, break away from rockstar & drive them into bankruptcy & shut them down for good?

Never work for someone with hairy arms & palms & has the most pedo looking smile.

Disccordia4539d ago

He also made the getaway on ps2. Which was essentially awful

110°

Brendan McNamara on the end of Team Bondi “It was a long, painful process”

Speaking to Official PlayStation Magazine UK in the latest issue, LA Noire director Brendan McNamara has talked about the end days of the studio behind the game. “It was a long, painful process, but making games is like making films in that it’s a marathon, not a sprint – and some people come into the process not knowing that.”

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officialplaystationmagazine.co.uk
yesmynameissumo4542d ago

Shame he was demonized in the process. I'm sure he wasn't an angel, but that applies the the employees as well. L.A. Noire was impressive as hell.

Grip4542d ago (Edited 4542d ago )

i feel sorry for the studio, not this douche.. they have some very talented guys and for their first game it was very good. i hope they continue what they doing.

JellyJelly4541d ago

We need more from these guys. L.A. Noir is ahead of its time.

Enigma_20994541d ago

If they can't treat their employees better next time around, then we don't need ANYTHING ELSE from them.

FinaLXiii4541d ago

So no LA Noire followup then, that´s a shame