Tom's Hardware writes:
"When I think of a way to summarize Unreal Tournament 3, the saying "One step forward, two steps back" comes to mind. The single player campaign should have been approached in a different manner, or just left out all together. Instead of having a single player campaign, Epic could have given gamers so much more in terms of retaining previously introduced game modes, and creating additional ones. The UI is a joke coming from the likes of Epic, and the server browser really needs an update.
What hurts PC gamers though is that Epic took a fully dedicated PC franchise and divided their resources to release on multiple platforms. Just as Gears of War took extra time to port to the PC, a simultaneous release on the Xbox 360, PC, and nearly the PS3 as well, cost Epic resources. It is my belief that in doing so, the development quality of Unreal Tournament 3 has suffered."
Opinion is divided on this one for sure! Is motion blur good for gaming? Why do developers include it?
I hate any game that has motion blur and the first thing I do is switch off the motion blur in games. It just makes me nauseous.
I agree with Alex here, many implementations are terrible but when it is done right it improves the experience.
Alex from GamersFTW writes:
“In all seriousness though, I feel like DOOM’s success will be measured by how much the game has to offer. Graphically it’s looking spectacular, and I’m sure the latest multiplayer trailer caught all of our attention. Personally, the game is beginning to remind me of those late nights playing Unreal Tournament 3, which is totally a good thing. This, in addition to the promise of user-generated content, is making DOOM look like the best first-person shooter I’ve seen in ages.”
The campaign looks brilliant, like a true nostalgia trip to the original DOOM titles of old! The multiplayer equally looks like a trip down memory lane to fast-paced and frantic arena games a-la Quake, and honestly the MP REALLY makes me want to the get game at launch to capitalise on the hype. Problem is I'm not overly fussed with multiplayer typically in games, they can get weary after a while, and buying a game solely for its MP is risky - especially on console - as it's heavily dependant on the community!
Rock to my left, hard place to my right..
EDIT: On the MP note, does anyone know if it'll have bots available, similar to Unreal Tournament 3? I still give that a quick play time to time with bots (and all the mad mutators).
Its basically a "console" ahead, in terms of graphics, of another shooter called Homefront thats getting ready to release. LOL
Great selections as always and they are...
Final Fantasy
Metal Gear Solid
Super Smash Bros.
Crypt of the Necrodancer
Unreal Tournament
Advance Wars
Payday 2
....but this will be sorted with a patch. you buy a UT game for a fun frantic frag fest not for its UI. i wouldnt let this little problem put you off buying one of 2007's most enjoyable games.
He pretty much just sound like an all out hater simply because it is being released onto consoles
"What hurts PC gamers though is that Epic took a fully dedicated PC franchise and divided their resources to release on multiple platforms."
TOOL
i'll just wait for the IGN review....
great... all these community input and complains will surely guarantee a fix for the xbox 360 version.
"a simultaneous release on the Xbox 360, PC, and nearly the PS3 as well, cost Epic resources."
This dude doesn't know what he's saying.