Heads-Up Displays, or HUDs, are a critical part of any game. Unfortunately, not all developers give their HUD design the priority they should.
Many games either clutter the screen with unwanted information or have a such a clumsy layout it's hard to see even basic information...say, how much health you have left.
Despite the overwhelming amount of faulty HUDs, some games have perfected this crucial aspect. Whether showing weakened health through a character's on screen animation, displaying available ammo on the weapon itself, or revealing available items by placing them visibly on the characters body, some inventive developers are working to change the way we interact with games. GamePro lists the 10 best HUDs in all of gaming... and three of the worst.
At GDC 2024, Convai showed off a new AI NPC demo made with Unity. They also announced new features and partnerships with game developers.
This should make fans and collectors very happy. PureArts & Ubisoft Announce Assassin’s Creed Hunt for the Nine 1/6 Scale Diorama Assassin's Creed Hunt for the Nine 1/6 Scale Diorama available for pre-order on January 25.
Not every Halo game has been a banger, but the franchise still has a raft of the greatest games of all time.
Infinite is a dumpster fire and as much as I like ODST, in no universe it ranks above Halo 2. This list is trash.
Best to worst: Halo 3, Halo 2, Halo Reach, Halo CE, Halo 4, Halo ODST, Halo Infinite, Halo 5.
I thing MGS HUD is pretty good too.
I never played a R&C game before and the first time I played it I took a good amount of time to figure out where my health is. I didn't like it.
R&C has one of the best huds around... Uncharted has the absolute best. Nothing at all. "ha" Uncharted is amazing, amazing, amazing.
yea i agreed. Uncharted has the best HUD
i love the visor effect, how it curves along the helmet, the way the reticle changes with different guns and gun combos. Even the way it starts up.
I like Crysis' HUD. They didn't go the cheap route and just use bitmaps. They employed high-quality middleware HUD tech to create a vector HUD that scales well with pretty much every resolution, ensuring a smooth look.