150°

Pre-Order Bonuses, What Should They Be?

This generation every other developer is moving onto delivering DLC to their customers to make as much money as possible, this can prove to be both beneficial and harmful to the customer.

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gamedeville.com
shaun mcwayne4569d ago

dunno about pre order bonus, but i think if you buy a collectors edition, you should get all the release day content. i was shocked when i got batman ce and did get robin dlc. poor effort.

BakedGoods4569d ago

Here here!

Pre-orders should get DLC. It doesn't mean all DLC, just whatever DLC that store is offering.

Although when it comes to CE's like Batman or Uncharted, paying an extra $30-$40 should get you ALL DLC regardless of store. Like the Killzone 3 CE did.

KonGreat4569d ago

How about a cheaper game if you pre order? I used to pre order, but lately i just wait until the price drops. and pre order bonuses are usually exclusive to some retailers, so its pretty damn useless here in europe.

C_Menz4569d ago

Since the DLC model and pre-order crap is here to stay I hope that it will somewhat follow this sort of path. Either have small bonuses that have little to no effect on a game, for example skins for multi-player. Or if you pre-order you get a code(note: not an online pass) that guarantees you free DLC for up to 6 months after the release date.

This way the preorder bonuses won't effect a game that much or with the second option it would simply be a bonus for you to pre-order.

Personally I think it has gotten a bit out of hand with all of the online passes, release day DLC, cut content, DLC on disc, etc. but it seems like at least for consoles it is here to stay sadly.

xVeZx4569d ago

preorder bonuses should be available to everybody after maybe 2 or 3 weeks after the game comes out for a price on the store or marketplace...

KidMakeshift4569d ago (Edited 4569d ago )

Preorders shouldn't be about dlc but exclusive swag worth having or like with Kmart and Amazon offering $20 discounts on future purchases

I'm 100% against DLC

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130°

RPG players don't want to pay for DLC, new survey from Obsidian says

PC Aficionado: "Obsidian published a survey in early October, asking for responses from players concerning DLC. Now, 55,000 responses have been noted, and the final results are out."

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pcaficionado.com
bigmalky2372d ago (Edited 2372d ago )

Nobody wants to pay for DLC... Tell that to the idiots who are killing gaming by buying into the current microtransactiin trend without a fight.

I'm willing to pay for expansions. Those things we used to get that were of proportionate price to the base game's content and was worth the money.

fenome2372d ago

Exactly, I'll happily pay for DLC that actually adds to the base game, new areas, enemies, etc.. Actual chunks of gameplay. I'll support developers that actually put in work to enhance the base game.

This bullshit MT crap that takes no effort from the devs and paying real money for things that are left up to RNGesus just needs to stop.

FPS_D3TH2372d ago

Looking at you... overwatch

2372d ago
Many-hat52372d ago (Edited 2372d ago )

They'll use this to plan future DLC. Yep, lots of small games with loads of DLC is incoming. Just MT's to get them used to now. Nearly, there guys. Way to kill the industry.

GrimReaperGamer2372d ago (Edited 2372d ago )

Fvck DLC. Either put the content in the base game or piss off.

Yeah I'm talking to you EA, Activision, Ubisoft, etc.

Goldby2372d ago

i think you are mistaken, DLc in the forms of expansions are welcome, its the stupid MT that needs to crawl into the corner

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120°

Zelda: Breath of the Wild Champions' Ballad DLC Listed for December

Been wondering where that Champions Ballad DLC is for Breath of the Wild? Well, Nintendo confirmed it's coming December...on the European eShop only.

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heypoorplayer.com
derkasan2375d ago

Good timing - other than Xenoblade 2, nothing's really coming out during that time.

2375d ago
Neonridr2375d ago

awesome.. I would expect it to release around the same time in NA too. Can't wait!

wonderfulmonkeyman2375d ago

December, eh?
Guess I'll likely be taking a brief break from Xeno mid-to-late December, then.
No way am I missing out on the very first ever post-game content that the Zelda series has ever had.

110°

Is it Justified for Companies to Charge for DLC today?

Looking at the industry trend of charging for DLC after a game is released and if it is justified for companies to do so

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gamersnation.in
2386d ago
strayanalog2386d ago

This is tricky. In my opinion, I feel like DLC should be free because we purchased a game, a finished product, for 60+ dollars, so things like Day One DLC shouldn't exist. On the other hand, I understand this is a business and that development is expensive, and expanding a product instead of making another one is good capital.
What I think would help is if the community was met halfway with a reinvention of the downloadable content system. Give the content we purchase certain standards, kind of like Day One DLC isn't permitted. If Season Passes are purchased, then the customer must have an outline of what they are purchasing, and if the individual didn't want everything in the outline then he/she could drop what they didn't like for a cheaper fee.‎ Also, while I'm in the land of never ending possibilities, a rewards incentive is made for a certain amount purchased from all the developer's games released (which can also be carried over from system to system or gen to gen), like buying 10 DLC packs gives you one free. This way we both get what we want: they get some money and we don't feel taken advantage of.‎

blackblades2385d ago

Wish we got some dlc free, at least get some of it free by getting platinum. Wish some dlc was priced good cause costume prices high as hell. If we can get dlc on sale alot like the games then I would buy dlc at that cheap price. At the end of the day it's best just to wait for goty/complete edition or price drop of the ultimate edition to combat them.

strayanalog2385d ago

Completely agree, blackblades. Waiting truly is the best option these days, and speaking with our wallet tends to work. Just wish it worked faster.

datriax2385d ago

Given that companies used to release DLC back in the late 90s and early 2000s for free as "supporting their product" for extended appeal? No, it's not justified, and never was.

Full on expansions are entirely different, but this bite-sized DLC bulls**t became popular with the biggest caner of them all, Call of Duty and their bulls**t map packs.

Once these companies discovered just how stupid the average "gamer" (and I use that term loosely) was, it was straight to the bank. Now look at where that first step has gotten us to today.

Rachel_Alucard2385d ago (Edited 2385d ago )

Microsoft started the bite sized DLC trend. They had a marketing strategy that they pushed back when live was founded and they stated that they believed more money could be made selling things in pieces rather then a full on expansion. The first Xbox live title released had paid DLC and cut up in this exact fashion back in Nov 2002.

2385d ago
SurgicalMenace2385d ago

Of course, as consoles have inched closer and closer to PC, in recent years, it makes since when considering the existence of expansion packs. Why should they not, as it is always an option not a requirement.

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