From the puzzling shotgun incompetence of Master Chief to the severe lack of pocket-space in Homefront, disgruntled gamer Dave ‘Mack’ McConkey has suffered through the most infuriating ammo systems that the shooter genre has to offer. Here, he sounds off on the issue – and suggests how things can be improved.
Amazon has announced its gaming lineup for May 2024 and it is one of the better months especially if you are an Amazon Prime subscriber.
I have Amazon Prime hardly ever use it and these games will not make me jump back to Prime.
Only use Prime for discounts on shipping.
Amazon
Games line-up looks Highly Promising.
Yeah if you Never played those games before.
or you just started gaming for the First time in your life it would seem "Promising "
The developers have provided a little band-aid while PlayStation players attempt to get back into MW3.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
Fallout has the system correct.you can only carry so much weight, and even a well maintained gun has to be repaired more often then the older the gun becomes, and the more the gun is used.
Good lord some of the things people will complain about.
this guy doesn't know what he's talking about... 90 rounds is already quite a few rounds to carry into combat if you have an assault rifle. you do have a few pockets, but one goes for grenades, one for gas mask, then I still had one for my glasses/food/camo makeup/flashlight... you can only carry 3-4 more clips if you want to be fully loaded.
whether you agree with the article or not, i don't have strong opinions either way, it was a damn entertaining read.
I love how I get lambasted for commenting on the non-realistic games, by commenters who are using the realistic games as a counter argument. I actually think that BF3 or MW or whatever actually have the ammo requirements right.
As for those who think that a real soldier will go into battle with 90 spare bullets, here is some numbers for you to crunch:
The standard loadout of a British soldier in Afghanistan will walk out the gates of his FOB carrying (at a minumum) 6 magazines (180 rounds) plus a bandoleer with another 180 rounds, plus additional ammo for the section or platoon support weapons (link ammunition for the GPMG/LMG, mortar bombs for the 51 or 61ml platoon mortar, grenades for the UGL, additional loose ammo for their rifle etc.)
Finally, I am not confused by Hollywood portrayals of fire fights. A soldier firing on rapid fire (single shot, 2 rds per second) will empty a mag in 15 seconds. With six full mags a soldier will be out of ammo and have to re-bomb his mags in less than three minutes. On auto, they could burn through their ammo in less than a minute (in theory, not accounting for the time it takes to reload).
It is true that a soldier carries over 100+ pounds of kit, but actually a lot of this is ammunition. I can give you a detailed breakdown of a riflemans kit on patrol in Afghan if you wish. But I tell you it does not include a ‘gas mask’ (which incidentally have not been seen since WW1 – soldiers these days use respirators when faced with a CBRN environment). Idiot.