From the review: "Jetpack Joyride is a side-scroller where the object is to make it as far as possible while avoiding zappers, lasers and missiles and collecting as many coins as possible. The controls are simple, you touch the screen anywhere to make the jet pack move up, and release your finger from the screen to lower your jet pack. If you’re hit once, it’s game over. Pretty simple! If this was the entire premise of Jetpack Joyride, I would be fairly satisfied with it. It would be a great time killer game that would keep you hooked; the type of game you wouldn’t want to put down because you know the next time you could beat your previous record. But Jetpack Joyride actually takes it a few steps further by adding a few other elements."
After 10 years, Halfbrick is releasing a sequel to much loved side-scrolling endless runner game Jetpack Joyride. The sequel is titled 'Jetpack Joyride 2: Bullet Rush' and it follows the same fundamental as the original game, but at the same time is filled with a lot of new content. But is it any good? will it be able to get the same love as the original game?
There’s a limited-time crossover celebrating Metal Slug in Jetpack Joyride. The in-game event runs for three weeks.
After four years of running a satellite studio, Australian game developer Halfbrick has announced it is downsizing, and closing its Sydney location. The Fruit Ninja developer will instead focus its attention on its Brisbane headquarters, where it has a number of games in development.