TQcast Author writes: Nowadays it seems like tower defense games are sprouting up everywhere. Developers are constantly trying to create a solid tower defense game that will hold their audiences’ attention for more than 30 minutes. While most of them were hardly successful, a few of them did get their 15 minutes of fame. Dungeon Defenders is not your run of the mill tower defense game. Incorporating mechanics from other game genres, Dungeon Defenders proves to be in a league all its own, but is this a good thing or a bad thing?
The Dungeon Defenders Legendary Collection just launched today. The bundle features the original Dungeon Defenders (plus DLC), the time-bending Dungeon Defenders: Awakened, and the most recent entry, the roguelite Dungeon Defenders: Going Rogue along with gems for Dungeon Defenders II.
The Punished Backlog's Dylan Byrne writes: "I'm sure we've all been 'addicted' to a game before. Yet, while gaming addiction may seem exaggerated, the disease is not a fantasy: It's a dangerous curse."
VGChartz's Adam Cartwright: "The Vita has seen a larger than usual amount of cancellations due to its lukewarm sales and aging mobile hardware, and this topic is something I already looked at two years ago, but I've decided to revisit it given that we’ve seen a number of new projects stall in recent months (likely following the recent news that worldwide production has stopped and the console is now discontinued).
So what I’m aiming to look at in this article is ten of the more high-profile games which were either officially announced or heavily rumored to be coming to Vita that ended up never appearing, with an examination of what we knew about them, what they could’ve been, and what happened to them."