90°

OXM: Why "pre-planned DLC" is inevitable

OXM writes: "Downloadable content, we're often assured, is very much a post-release affair. 'Reserving missions, levels, characters and weapons to be sold separately once a game's left the press?' breeze countless producers, marketing heads and designers. 'Rubbish. That would fatally damage customer trust. We're just trying to make the best game we can.'

Here's the funny thing about this: those producers, marketing heads and designers are almost certainly lying."

knifefight4598d ago

People will keep buying it, so yeah....

BrightFalls764598d ago

Developers aren't even trying to hide it anymore. Content is held out so they can charge you later. If we re already at $60 a pop for incomplete games I can't imagine what new shenanigans will be unleashed upon us next generation.

4598d ago
ironfist924598d ago

There really needs to be some sort of rules or laws against this. DLC is a power which needs to be used responsibly.

If it were up to me, ANY and ALL content MADE and Completed BEFORE or DURING the release of said game should be given for FREE, either on disc or as a download.

Paid DLC should only come in extensive packages and be made AFTER the release of the game, and should enrich/enhance/lengthen the campaign gameplay such as the Borderlands/GTA4/Red Dead DLC packages.

Costumes/cars/tracks/maps/cha racters/outfits/palette-swaps/ weapons/items/vehicles and other usless additions which do nothing to improve the game should be given for free.

Oh and Online Passes wouldnt exist for SP games. However if developers are that worried about pre-owned sales, do what THQ did with Homefront. Dont arrogantly block the entire MP section, but rather have a level cap. That way at least people who buy second hand can try the MP out, and if they wish to fully utilise it, can do so buy purchasing an online pass. But NEVER lock out SP sections.

red2tango4598d ago

you're using a socom picture in a oxm article...hmmm

130°

RPG players don't want to pay for DLC, new survey from Obsidian says

PC Aficionado: "Obsidian published a survey in early October, asking for responses from players concerning DLC. Now, 55,000 responses have been noted, and the final results are out."

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pcaficionado.com
bigmalky2392d ago (Edited 2392d ago )

Nobody wants to pay for DLC... Tell that to the idiots who are killing gaming by buying into the current microtransactiin trend without a fight.

I'm willing to pay for expansions. Those things we used to get that were of proportionate price to the base game's content and was worth the money.

fenome2392d ago

Exactly, I'll happily pay for DLC that actually adds to the base game, new areas, enemies, etc.. Actual chunks of gameplay. I'll support developers that actually put in work to enhance the base game.

This bullshit MT crap that takes no effort from the devs and paying real money for things that are left up to RNGesus just needs to stop.

FPS_D3TH2392d ago

Looking at you... overwatch

2392d ago
Many-hat52392d ago (Edited 2392d ago )

They'll use this to plan future DLC. Yep, lots of small games with loads of DLC is incoming. Just MT's to get them used to now. Nearly, there guys. Way to kill the industry.

GrimReaperGamer2392d ago (Edited 2392d ago )

Fvck DLC. Either put the content in the base game or piss off.

Yeah I'm talking to you EA, Activision, Ubisoft, etc.

Goldby2392d ago

i think you are mistaken, DLc in the forms of expansions are welcome, its the stupid MT that needs to crawl into the corner

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120°

Zelda: Breath of the Wild Champions' Ballad DLC Listed for December

Been wondering where that Champions Ballad DLC is for Breath of the Wild? Well, Nintendo confirmed it's coming December...on the European eShop only.

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heypoorplayer.com
derkasan2395d ago

Good timing - other than Xenoblade 2, nothing's really coming out during that time.

2395d ago
Neonridr2395d ago

awesome.. I would expect it to release around the same time in NA too. Can't wait!

wonderfulmonkeyman2395d ago

December, eh?
Guess I'll likely be taking a brief break from Xeno mid-to-late December, then.
No way am I missing out on the very first ever post-game content that the Zelda series has ever had.

110°

Is it Justified for Companies to Charge for DLC today?

Looking at the industry trend of charging for DLC after a game is released and if it is justified for companies to do so

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gamersnation.in
2406d ago
strayanalog2405d ago

This is tricky. In my opinion, I feel like DLC should be free because we purchased a game, a finished product, for 60+ dollars, so things like Day One DLC shouldn't exist. On the other hand, I understand this is a business and that development is expensive, and expanding a product instead of making another one is good capital.
What I think would help is if the community was met halfway with a reinvention of the downloadable content system. Give the content we purchase certain standards, kind of like Day One DLC isn't permitted. If Season Passes are purchased, then the customer must have an outline of what they are purchasing, and if the individual didn't want everything in the outline then he/she could drop what they didn't like for a cheaper fee.‎ Also, while I'm in the land of never ending possibilities, a rewards incentive is made for a certain amount purchased from all the developer's games released (which can also be carried over from system to system or gen to gen), like buying 10 DLC packs gives you one free. This way we both get what we want: they get some money and we don't feel taken advantage of.‎

blackblades2405d ago

Wish we got some dlc free, at least get some of it free by getting platinum. Wish some dlc was priced good cause costume prices high as hell. If we can get dlc on sale alot like the games then I would buy dlc at that cheap price. At the end of the day it's best just to wait for goty/complete edition or price drop of the ultimate edition to combat them.

strayanalog2404d ago

Completely agree, blackblades. Waiting truly is the best option these days, and speaking with our wallet tends to work. Just wish it worked faster.

datriax2405d ago

Given that companies used to release DLC back in the late 90s and early 2000s for free as "supporting their product" for extended appeal? No, it's not justified, and never was.

Full on expansions are entirely different, but this bite-sized DLC bulls**t became popular with the biggest caner of them all, Call of Duty and their bulls**t map packs.

Once these companies discovered just how stupid the average "gamer" (and I use that term loosely) was, it was straight to the bank. Now look at where that first step has gotten us to today.

Rachel_Alucard2404d ago (Edited 2404d ago )

Microsoft started the bite sized DLC trend. They had a marketing strategy that they pushed back when live was founded and they stated that they believed more money could be made selling things in pieces rather then a full on expansion. The first Xbox live title released had paid DLC and cut up in this exact fashion back in Nov 2002.

2405d ago
SurgicalMenace2405d ago

Of course, as consoles have inched closer and closer to PC, in recent years, it makes since when considering the existence of expansion packs. Why should they not, as it is always an option not a requirement.

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