Mass Effect 3's controversial Galaxy at War multiplayer mode is "very optional" and simply allows players to achieve single-player goals in "a different way".
That's according to Aaryn Flynn, GM at BioWare's Edmonton studio, who recently sat down with CVG and a nearby camera man to discuss Mass Effect 3's online game.
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
This Canada Day, explore our homeland with the best video games that have adapted or reimagined the Great White North in digital form.
Mass Effect 3 is remade, rebuilt, and remastered thanks to a huge Mass Effect mod which changes almost everything in the Bioware RPG, as we await Mass Effect 4
Who cares if it's optional
The point still remains, you wasted resources on this and money for another studio to work on it when all that could of went towards your team creating a bigger and even better single player......all those ideas they've had for single player but couldn't do because of multiplayer will probably become DLC, which we'll have to pay for.
I agree, why waste resources on this, even if it's done well? Odds are the type of gamer picking this up is not that into MP, even if it is coop.
It's not a matter of being optional it's the fact that time and budget was spent on MP instead of additional SP content.
Not every game needs MP, in fact most games would be better without it (Dead Space 2, Bioshock 2, etc).
People will try it out for 15 min, say "this didn't suck as bad as I thought" then go back to playing COD, BF, Gears, Halo, Fifa, Madden, etc. - the established, well developed and MP focused games.
If a game isn't built to compete MP-wise with the major players the don't bother - half-ass MP makes a games worse than no MP at all.
I doubt that they comprehend the issue. Willfully perhaps.
Bioware don't F* up my precious, like u did with DA2