"With Halloween nearly upon us, you'll definitely need to get ready with some seasonal games. If you're looking at your sissy-ass game collection and thinking, 'Man, my game collection is so sissy and so ass,' then here are some solutions to your problem." -Heath of Game Revolution
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
A breakdown of the best Silent Hill Characters that inspired and frightened gamers.
Amnesia: Dark Descent is scary as all freaking hell.
Nice list. My buddy has shown me that Amnesia game before, we didn't get far but he was adamant about it being worth playing.
Silent Hill and RE are absolute classics - Silent Hill probably is runner up for scariest game I've played.
But to add to this, the original Dead Space is still one of the scariest games I've ever played. For some reason the sequel didn't get me as much, but DS1 had me jumping at everything, it was nuts.
I Have No Mouth and Must Scream, huh? Weird. Sounds pretty freaky. Only game on this list I haven't heard of.