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8.0

GATT: The Haunted: Hell’s Reach Impressions/Review

GATT's GamerX: Winner of the Make Something Unreal contest for 2010, The Haunted: Hells Reach is finally making it’s way into gamers hands. First on Steam, then on PSN/XBLA – a grand debut for a team of about three people who put their minds to it. Graphically the game is as stunning as any Unreal Engine game, it’s what the game does however that sets it apart from every shooter clone on the market.

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gamingallthetime.com
100°

Review: The Haunted - Hell's Reach [FirstDropShow.com]

"In your face gory demonic demon hunting action! Third-person “Killing Floor”-esque game “The Haunted – Hell’s Reach” definitely looks badass but is it just your ordinary punk? " - FirstDropShow.com

First Drop doesn't use a rating system but instead uses Pros, Cons, and Overall to review the game. It works surprisingly well and leaves it up to the visitor to justify buying it or not.

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firstdropshow.com
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The Haunted: Hell’s Reach – Interview [Capsule Computers]

Check out Capsule Computer's recent interview with The Haunted’s original creator, game and art director, and programmer, Michael “Hegi” Hegemann by following the link.

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capsulecomputers.com.au
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The Haunted: Hells Reach Brings Balance Tweaks

KTX Studios has a new The Haunted: Hells Reach update out, adding a few improvements and changes to the third-person action title. Specifically, health and enemies have undergone some balance changes, ammo drop wait time has also been decreased, and client side achievements now register correctly.

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gamingdead.com