160°

Restricting Pre-Owned Content Could Damage Gaming

Poorer gamers should be nurtured and not punished, argues 360 Magazine.

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360magazine.co.uk
DaveX3604593d ago

True.

Store buys many videogames -> Consumer swaps pre-owned and cash money for one of them.

Someone still gives money to publishers, it's just the shop and not purchasers directly.

iamnsuperman4593d ago

That works in theory but not they way deals have been going on. GAME have been doing some really great deals for us but bad for publishers. Trade in Gears and get Forza or Fifa for 99p. When more do this demand drops for GAME to buy new as they have a backlog of Gears titles pre-owned. SO for the first week there are a lot of sales but how many games are bought in the first week. Not millions its thousands. Used games are bad. The sotes do not need to buy new games from publishers because they can buy a game and sell it at a higher profit and so buy less games.

DaveX3604593d ago (Edited 4593d ago )

I can see where you're coming from, but I think the level of distaste this will bring about in poorer (generally younger) consumers will lead to problems, years down the line.

Videogaming has to nurture new fans, like any other form of entertainment.

EDIT - Besides, considering the majority of game sales occur outside of the first week (to a cautious estimate of 75% or so), by looking to eliminate the preowned market entirely isn't what they're essentially saying 'can we have 75% more money, please'? Seems a bit excessive, no?

ryhanon4593d ago

No, not true. At best, it's just a plausible conjecture. This article assumes, without any data to back it up, that there are significant numbers of people who won't buy new games if they're not able to trade away old ones for the money to do so. The fact is, there is no data to back that idea up. It's a guess, no more, no less.

The article suggests that if that were to happen then sales would plummet because people wouldn't be able to trade away old games for the cash to buy new ones. Assuming for a moment it's true though, I think that's all the more reason why used game sales should be eliminated. Think about it. If used games disappear entirely and then, as the article suggests, new game sales dwindle, publishers will have no choice but to drop prices across the board in order to keep up their profit margins. This means new games will come out with a lower standard pricing structure (say, $40 instead of $60). This is good for everyone.

DaveX3604593d ago

Again a possible but highly unlikely scenario, methinks.

DevilishSix4593d ago (Edited 4593d ago )

ryhanon

you posted the same comment on the article site. We get it, your a publisher and developer apologist. I am and for the consumer. No way in hell single-player content should be locked...period. Around 30-40% of gamers are not or chose not to hook up online whether its a money issue, geographical issue, or whatever.

Reality is that second hand markets in all walks of life have been around forever and will continue to and if a company choses to lock out such an option, well then consumers will go elsewhere.

If we as consumers allow this to happen then when will it stop? Will we have to give a cut to car manufacturers when we sell our used car in the future?

This whole Intellectual Property rights has gone to far and is now violating consumer rights.

Noone ever brings up the consumers right to property they purchase. Are we going to become a rent only society or are we going to be allowed to own something we paid for? Ask yourself that question.

ryhanon4593d ago

@DevilishSix

"Reality is that second hand markets in all walks of life have been around forever and will continue to and if a company choses to lock out such an option, well then consumers will go elsewhere."

Good. That's exactly what we need. The bottom line is that right now consumers *aren't* going elsewhere and until something drastic changes they never will. That's my point exactly. Once they do, the publishers / developers have to respond.

"If we as consumers allow this to happen then when will it stop? Will we have to give a cut to car manufacturers when we sell our used car in the future?"

I'm not sure I understand your point here. Are you implying we give a cut to publishers today when we sell a game? No, we don't.

Comparing the used game market to the used automobile market is ridiculous. Don't believe me? As I explained in another comment earlier, often the argument goes something like this: "Every other thing has a used market, like cars for example... why are video games special?"

They're special because the time it takes the original purchaser to turn around and sell a car is usually a very long time. There aren't significant numbers of used vehicles out at the used car lots at the same time those same vehicles are being sold new. The car manufacturers see very little revenue loss as a result because, since it takes so long for significant numbers of these used vehicles to accumulate, there is very little product overlap. Also, a used car (and any other used items for the most part) experiences wear and tear. It's old, beat up, has several thousand miles on it, etc...

In contrast, video games are turned around and put on the used shelves in significant numbers within a month of release (sometimes the same *WEEK* they're released). In addition to that, they're digital products that experience absolutely no level of degradation. Oh sure, the disc might be scratched, but if it's scratched to the point that it becomes unplayable you just return it for another copy.

As unpopular as online passes or codes for single player content may be it is, in my opinion, perfectly acceptable. Think of it as "wear and tear", standard degradation of the used copy of software you purchased. Without it, the used purchaser gets exactly the same experience as the new purchaser, only at a discounted price and the developer sees nothing from that sale (the people who actually produce this product and *SHOULD* be getting paid for it - the idea that they've already been paid for it at the time of the original sale is a logical fallacy). This matters because those sales cut into their bottom line in a very short span of time after release. If the game industry were more like the automobile industry there wouldn't be significant numbers of used games available until a good year or more after release, thus not cutting into a publishers bottom line in any significant way.

I'm all for consumers rights, but not at the expense of the rights of the individuals who actually spend the time and effort to create the content we enjoy. If you think the games are too expensive and the publishers / developers are too greedy (a sentiment I can even agree with at times), then the answer is very simple: DON'T BUY THE GAMES! Nobody is forcing you to buy these games. You're doing it because it's a hobby and you enjoy playing them, it's not a necessity. What *is* a necessity though, is that the publishers and developers that produce the games get paid appropriately for them. Otherwise there's nothing for you to play and enjoy because nobody can afford to make them.

DARK WITNESS4593d ago (Edited 4593d ago )

I see what you are saying and this has kind of been my idea from the beginning, except I think it could still work even with a used games market.

The average price of games was a lot lower(i am guessing here), but I am sure more people would be inclined to buy new games day one. With the new games being cheaper, people would feel less of a need to trade the games for cash or swap because it didn't cost as much to begin with and it would mean you are more likely to keep the game.

If killing the second hand market caused the prices to drop then that would be good. the only problem is gamers seem to be a lot happier when they are being poked in the backside. If they just shrug and continue to buy the new games and there is no drop, then it could see publishers putting the prices up instead.

It's hard to say though, we will never know until it happens. Either way I don't think locking content ( especially single player content is the key ) If anything reward people more for buying new.

I know this is suppose to be a reward in a way, but it does not feel like it at all.

Make a lot more of the DLC free to those who purchase new, instead of cutting stuff and selling and selling and selling. Don't cut stuff you know should be on the disc, or at least tell us from the start if a mission is dlc or not.

don't announce a game and promote content that you say makes up 20% of the game play and then turn round a week before the game is out and say it's now 10% and it's locked. Even if you have the best intentions, as a customer it just makes me feel you are trying to rip me off!!

@ ryhanon

You have a point but the only reason new games get traded in so fast is because they don't offer a lot of replay value/ the game is shit.

Again when games had a lot more stuff you could unlock when playing the game, cheats/ missions etc. offering more for you money, people were not so quick to trade them in. Now dev's are chopping up all those extras and trying to sell it to us, people see less value in keeping the game because they have to spend more to get all those extra, so the answer becomes trade it in while you can still get a good price for it.

if the price on new games was a little lower and they gave us more reason to keep a game instead of wanting to finish it within a weekend and trade it because there is hardly any replay value, then maybe that would give people less reason to turn to the second hand market.

I can't speak for others, but the games I have kept in my collection such as my original copy of Halo CE I kept because it was an amazing game and I felt gave me a lot of value. Other games I have kept like Kotor, Otogi, PGR1, the original gta games all the way up to San Andreas.

ryhanon4592d ago

Everyone is going to have a different opinion on this, and none of us can really say with any certainty that our idea is right or wrong, but I think there is some evidence to suggest that the elimination of a used games market brings prices down.

Consider the proliferation of digital distribution methods (Steam and the like). Steam has massive sales on a regular basis, offering games for a fraction of the price expected at retail. Even the standard prices on Steam are typically significantly lower than retail outlets.

As much as I prefer my physical copies and detest the idea of digital distribution of software where the consumer doesn't actually really own anything, if it came down to it, I'd be able to accept a model similar to Steam. It'd be especially easier for me to be comfortable with knowing that the developers are getting more of the money out of the people who are enjoying their games and not some retail chain that does very little to earn that money.

+ Show (2) more repliesLast reply 4592d ago
jc485734593d ago (Edited 4593d ago )

I know my way around when it comes to buying games. you just need to gain awareness of special deals way ahead of time. It's all about saving in the long run and not aimlessly buy every game at full retail price.

gazgriff2k124593d ago

it will and properly already is

80°

Batman Arkham City in 2024 – How Well Does It Hold Up?

GB: "With this feature, we take a look back at the incredible Batman: Arkham City with the aim of analyzing it from the perspective of a 2024 release."

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gamingbolt.com
500°

Spider-Man 2 Metacritic review score means Marvel still hasn’t beaten DC

Reviews are finally out for Marvel's Spider-Man 2, and the game's Metacritic review score means Marvel still hasn't toppled DC.

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videogamer.com
CrashMania212d ago (Edited 212d ago )

The Arkham games are largely excellent, a shame they are being followed up by that god awful looking suicide squad game.

RaidenBlack212d ago

All 4 Arkham games are just amazing...
With the Gotham Knights turning out sub par, hope the Suicide Squad fails as well... So that both Rocksteady and WB Montreal goes back to creating good single player DC games ...
A batman beyond game maybe?

anal_vegan_moans212d ago

Having the game fail would make it harder for them to get funding for their next game, please don't wish this on them. They already delayed the game a whole year after backlash, so we still have to wait and see how it will turn out.

GhostScholar211d ago

I think asylum and origins were great. City was good. Knight was horrible.

212d ago
Ezio2048212d ago

You can't expect a game to match 96-94 meta apple for apple. Different era and different gen. No need to diminish either game's achievement. Arkham City and Spiderman 2 are both amazing sequels that improved upon their already incredible first parts.

Tacoboto212d ago

To back that up, there are major websites that adjusted their review scales.

IGN used to have a 100 point system; now it's a 10 point system. I remember GameSpot back in 2004 was razed for giving Halo 2 a 9.4 when IGN gave it like a 9.7 or 9.8

darthv72212d ago

Arkham Asylum was great, but when City came out... wow what a total overhaul that was. Nothing has had that type of night/day difference in scope and scale since.

SM2 is looking to be a great game in itself. Definitely an upgrade over the previous entries. Just from the opening battle with sandman, it gives me god of war 2 vibes with how that one opened with the battle with colossus of rhodes. That is still one of my favorite sequels of all time.

Zeke68212d ago

Thanks for the spoiler how the game starts loser...

darthv72211d ago

Zeke... you've had plenty of time to play god of war 2.

GaboonViper212d ago

And right on cue, here comes the downplaying of Insomniacs masterpiece, not gonna work, this game is gonna be beast in success.

BehindTheRows212d ago

From the same folks who gave it a 10/10 no less.

Aloymetal212d ago

'' here comes the downplaying of Insomniacs masterpiece''
You know that train is never late.

isarai212d ago

Oh look, another trash article from Videogamer

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230°

10 Best Games to Complete 100%

GF365: "These are our picks for the ten best games to complete 100%. This list includes good games that don't feel like chores to complete."

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gamefreaks365.com
Knushwood Butt320d ago

I got 80% trophy completion on Ragnarok but left a few of the battles. Will come back to it one day.

Miraak82 319d ago

Dragon Quest 11 is my top pick

RpgSama319d ago

Dragon Quest XI was such an AMAZING game, I had a blast from the very beginning all the way to the very end, it actually got better the more you played, full of surprises as well.

Another game that I enjoyed from the very beginning all the way to the end of the 100% completion was Yakuza: Like a Dragon. Really, really, really fun game with a great heartfelt story.

badz149319d ago (Edited 319d ago )

Where is Horizon Zero Dawn?? where is Ghost of Tsushima?? I just got my Platinum on HZD and is now trying to finish the Frozen Wild expansion. so much care and love went into that game and it really shows. I especially adore the lore and have sunk many hours listening to the logs and reading journals. the back story is great and the gameplay is awesome. can't wait to replay on the hardest difficulty on NG+. next in my list would be to finish GoTsushima

Tacoboto319d ago

Ghost was fantastic especially after Iki Island and the PS5 upgrade. 100%'d that, Horizon Forbidden West (not ZD), GoW (not yet Ragnarok), Spider-Man, and R&C: Rift Apart.

Each one absolutely worth it.

Aloymetal319d ago (Edited 319d ago )

100% I would like to add to you list RDR2, amazing as well and the perks from getting the Legend Of The East outfit is awesome.
Sekiro as well, have to play twice to get it but it's worth it!

Demetrius319d ago

I agree I'm on my 2nd playthroughs of both horizon forbidden West(zero dawn I played also) ghost of Tsushima except I'm replaying it on PS5 this time, the iki island expansion is amazing

ClayRules2012319d ago

Yeah, GoT was already an AMAZING game on PS4, but playing it on PS5, along with that expansion, just even better.

Elda319d ago

I just started my copy of GOW:R, enjoying it so far.

DefenderOfDoom2319d ago (Edited 319d ago )

Okay the title of article should be top 10 , 3rd person games to complete 100 percent. Nine 3rd person games and 1 racing game on this list .

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