There is no race between the two except the one created as fans. Both developers find most inspiration in themselves and aren't driven by the "be better than the competitor law."
From Digital Foundry: "Welcome to the third part in the biggest DF Retro episode we've ever produced - a year-by-year look at how 1080p gaming fared on the PlayStation 3. Launched in 2007 touting its then-exclusive HDMI digital interface, Sony layered full HD gaming on top of its Cell processor and RSX 'Reality Synthesizer' as key selling points for its third generation console. Of course, we all know how that turned out - both Sony and Microsoft machines routinely ran the most advanced titles at sub-720p resolutions, often with questionable performance, so what happened to the 1080p dream?
In the first two parts of John Linneman's investigation, we've covered off the first four years of the Triple's lifecycle and moving into 2010, the overall fortunes of the PlayStation 3 continued to improve. The platform holder released - what was then - the most advanced motion controller in the console space, backed up by experiments with stereoscopic 3D, which turned out to be a short-lived but still formidable pairing. Combined with a strong E3 showing, PS3 was looking good.
However, it's fair to say that it was a fallow year for 1080p gaming on the system, with only Scott Pilgrim Saves The World's razor-sharp pixel art upscaling, Castle Crashers and Soldner X2's 3D/FMV stylings accommodating full HD output - alongside a wonderful Monkey Island remaster."
Just remember ladies and gentlemen, Sony never said all games would be 1080p. Only that the system would support games up to 1080p in a survey before the system was released.
https://spong.com/article/9...
And as we saw, some games did support it, some games tried their best to support it and some games didn't or never reached it.
Is a higher resolution great to have if you can do it? Sure. Is it necessary for a fun game? No
But what I find interesting is Eurogamer. Are they really talking about HD and PS3 in their article or are they really pushing their 4.50 Euros 4K video download subscription? Seems one is being used to sell the other. Just look at the bottom of the article.
This really feels like a filler article. I don't feel like I learned anything notable or substantial from this. I feel they could have reduced the unnecessary intro and over-explanation of things and put the whole series in one article for a more substantial and possibly informative piece rather than piece-mealing it out as they have.
KeenGamer: "See the top 10 rarest cars to ever appear in Forza history! Thousands of cars have been featured in Forza since launch and only a handful of them have been really difficult to obtain or, in current state, impossible to drive around with. Although they were once obtainable, it's only for a limited time and, most times, for a certain price."
I thought this was going to be about the rarest and most valuable cars in the game, based on real life manufacture numbers and value.
When thinking about simulation racing games in this console generation, it’s not unreasonable for your first thought to be “Forza”. Microsoft’s first-party sim-racer series has been wildly successful, and for many of us, it’s been the go-to franchise for quite some time. But simulation racing games weren’t always synonymous with Forza; there was a time when Polyphony Digital’s hardcore series, Gran Turismo, reigned supreme. While the long-time franchise continues to sell exceptionally well, there’s no doubt that it isn’t the young, spry series it used to be.
It became the best online racing community for console players and its an amazing achievment.
I do think they need some new creative heads in to give them some new perspectives, they seem stuck in a rut. It's a very high quality rut but they're still stuck in it.
Both games are brilliant so what's the problem?
I'll tell you what it isl fanboys who seem to have near-religious allegiances with these entertainment machines that they will go to the extent of insulting those who don't believe what they believe and make mountains out of molehills.
Both games are brilliant- if you prefer one over the other then fair enough. But observing this objectively, both games are obviously great (not perfect).
Both PD and T10 are brilliant developers because they clearly have a real passion for cars. I doubt the same could be said about the rapid fanboys that keep instigating flame wars regarding the two games.
im suprise they dnt bubble me down for having a pic with both consoles
well actually turn 10 always trash talk but polyphony says nothin about competition with forza they just try to get the game as propa as posible.
I could have sword I've heard Dan Greenturd Troll GT on more than 5 occasions, at one moment he even said he was inspired by Gran Turismo and than he goes on to say Gt has tought him nothing, Not even one time have I ever heard Kaz talk about Turn 10 or Forza
Oh please of course the games are in competition! Why would Polyphony release their update at a time when Forza4 was to be released? They are in the same genre, going after the same consumers, both gunning to be the best racing sim in the industry. Sure GT was there first, they came up with this concept first, they established a fanbase first, but Forza challenged them, and now Forza has overtaken GT. Yeah they have gone in slightly different directions with regard to some ancillary aspects of their game, but at the core, they are rivals, and there's no need to deny the rivalry or shy away from saying that one has trumped the other. It's like WRX vs Evo, they'll always be compared, always be competing.