520°

Uncharted Vita close to 4GB; Sony emphasizes on the importance of physical media

GB : Sony has definitely learned their lessons after the PSP Go, there seems to be an unique confidence in the company now, and they seem to be taking the right decisions with their new handheld, Playstation Vita. It's a tricky situation for Sony with Monster Hunter going to the 3DS, and they now need a killer application for the Vita, so that it is successful in Japan.

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gamingbolt.com
fluffydelusions4598d ago

I love seeing companies learn from their mistakes. Good job Sony.

Fishy Fingers4598d ago

Yep. Although it was a mistake they should of never really made. Didnt take a genius to see the PSPgo was destined to fail.

WhiteLightning4598d ago

It's called experimenting....they tried it, it failed, they admited it was a silly idea and they learnt from there mistakes.

In the end it only makes them more wiser.

With them learning from their mistakes and showing this with the PSV, I can't wait for the PS4.

Fishy Fingers4598d ago (Edited 4598d ago )

Yes they do, but pretty much general consensus at the time was the PSPgo was not going to be successful, and low and behold it wasnt.

Dont really see how it can be argued with. You cant celebrate them from learning from their mistakes, without first noting their failing.

Mistakes are called mistakes for a reason.

Edit: reply was meant for gumchewinasskikr

@ WhiteLightning, experiments are one thing, basically R&D would of shown it's short comings. You dont throw investment and money on such a scale at something you consider experimental.

Did he just question Sony? On N4G? Disagree!!!!!! lol

dark-hollow4598d ago

"but pretty much general consensus at the time was the PSPgo was not going to be successful"

the same could be said about the ps 1 and now look what happend!

you wouldnt know if you didnt try.

Fishy Fingers4598d ago (Edited 4598d ago )

Completely different. The PS was new ground, a bold entry into a emerging market for Sony. The PSPgo was a dated piece of hardware, stripped of certain features, put in a fancy wrapper and sold at a price even a die-hard Sony fanboy wouldnt deem fitting. In a market they already had a large share in.

It was a poor move. Simple as that. It's ok to admit a Sony short coming without having to try and spin it into something beneficial.

smashcrashbash4598d ago

Its called a business. You take risks and see how they turn out. Everyone who makes something doesn't automatically know its going to fail or else no one would ever fail at anything. They can make calculated guesses but no one can predict a product's failure or succees perfectly. By that logic Sony's PS1 against Sega and Nintendo should have been a miserable failure. But it wasn't. You have to try things and experiment or you will be stuck in place forever

Army_of_Darkness4598d ago

We all know Sony was never gonna go fully on digital downloads to begin with. Especially with the Vita(Limited memory) and PS4(already has blu-ray established, so why stop now?!))!

Fishy Fingers4598d ago

Think I've covered my opinions on said matter, but I'd do wonder, would you all be quite so forgiving (heaping of priase) on the manufacturer if this article concerned say, the Zune? Probably not.

DaTruth4598d ago (Edited 4598d ago )

It's a mistake I'm glad they made! I only had 2 UMD games and many PSOne classics at the time! That giant brick in my pocket made people ask if I was really glad to see them!

Seeing as how the digital PSP will still get support, I don't need anyone else to buy one, I just needed mine to be made So I could replace that huge brick!

SoapShoes4597d ago (Edited 4597d ago )

Uh the PSPGo was made due to fan feedback. -_- People were b**ching about the UMD and said they wanted to just get Digital Downloads instead. Then when the Go came out everyone started b**ching about lack of UMD. Everyone who complained about anything is an idiot.

xtreampro4597d ago (Edited 4597d ago )

FishyFingers there's no point in arguing with a bunch of brick walls, these people are too loyal to admit the mistakes Sony made (even though Sony themselves admitted it lol)

Sony's R&D and marketing team must have been smoking something really good to have invested all that money in a so called "experiment".

It should go down in history as the biggest experiment in all of mankind's life on earth lol.

sikbeta4597d ago

What killed the GO was its price and no UMD compatibility, $250 for a PSP with a tinier screen and with no UMD drive, leaving all the huge line-up out there useless, they should have had all games for DD in the Store if they wanted the GO to succeed, now they have learned the lesson and we'll have the option to go retail or DD for Vita, in my case I'll go for both, Golden Abyss in a cartridge for me :D

Tarantino_Life4597d ago

@FishyFingers oh please stop with the Zune stuff and stick to the point. Not the old N4G is run buy Sony fanboys alone and there is a conspiracy behind disagreeing with your opinion because they are sony fanboys. Maybe ppl just dont agree with your assesment.

fullmetal2974597d ago

Experimenting at the expense of their consumer. They learned from this mistake and they most likely won't do it again, but I'm sure there are PSP GO Owners who are regretting their purchase and wants their money back.

maniacmayhem4597d ago

@fishyfingers

Hmmmmm, i wonder if these same guys who forgave sony would also forgive the 3DS and the whole second analog debacle.

colonel1794597d ago (Edited 4597d ago )

The PSP GO failed because you can't offer an only-downloadable platform and NOT driver EVERY game as downloadable. Sony says the world isn't ready for it, but what it is is that they missed the big opportunity.

Letting developers choose to put their games on the PSN,and leaving PSP Go owners in the dark with the games not available on PSN, was their biggest mistake. The best example was Kingdom Hearts: Birth by Sleep

BISHOP-BRASIL4597d ago (Edited 4597d ago )

It's easy to disregard the fact that at the time before PSP Go was released there were a big demand of people for a UMD-less and smaller PSP. They simlpy attended this demand.

It doesn't took a rocket scientist to see PSP Go chances of selling well were slim with the pricing and library being major concerns, but what can you really do when the conditions are not ideal?

People forget that it's publishers, not Sony, that decide which, when and at what cost games will be available. If Sony were to try to force publishers in this they would of had stressed their relationship, as well as with retailers. Their only chance here was hope the hardware would of had sold better and this user base would get more attention from publishers.

The hardware itself should had been cheaper considering it lacks the UMD driver, I completely agree, but a "dated piece"? It wasn't ever supposed to be PSP2. And even the price is understandable, it was their first venture into DD only platform, no one knew how profitable (if at all) this would be, I belive stockholders would simply not allow PSP Go to happen if they didn't took certain investimen precautions. I'm sure that the PSP Go would be alot cheaper today if it was successful and was moving a lot of money over PS Store, but that never happened. So it were either launch it high priced with a plan to cut prices in the future or never release at all.

In the end of the day, it was a question of either attending the demand or quitting. They choosed to attend it as well as they could and I applaud them for that, for taking the risk, not because Sony can't make mistakes. We all complain when a company goes the metoo route, or when they ignore the costumers, but passing this barriers didn't ever come withour risks. As you said yourself, they already did have a big share of the market, why not attend costumers that still want more? Ignore the few attend the many? Next thing you'll say it were dumb of Sony to not go the casual route focusing in Move all the time.

I hardly see it as a mistake from Sony, just a not successful product aimed at a section of the market (which by the way is still there). They obviously researched the market before releasing, but sometimes a poll will only take you that far, they knew they couldn't meet all of costumers desires, but PSP wasn't going to be relevant forever. After all the years PSP have been out the demand for the smaller and UMD-less handheld was still around. The platform was at the top of it's economic healthy. Vita was in final development stages and would soon replace PSP as main platform. If there was ever a time to make a practical "experiment" over a theoretical one, that was it. Results of experiment: it failed. Move on to the next...

+ Show (13) more repliesLast reply 4597d ago
gumchewinasskikr4598d ago

Fishy Fingers

Every companies makes mistakes. MS, Sony, Apple, HP, and the rest of them. It is how companies and people get better.

Persistantthug4597d ago

Sony has officially abandoned the idea.

Good.

Scary694597d ago

I wish it was being released here in the states this year.

Maddens Raiders4597d ago (Edited 4597d ago )

me to give up my physical media and go download only. No way. btw -I plan on supporting this "cause" forever.=)

+ Show (3) more repliesLast reply 4597d ago
SheenuTheLegend4598d ago (Edited 4598d ago )

gr8 thats why u r called sony
u learn from ur mistakes n come better than never before
i m with you

Objective4597d ago

Lol! That sounds like something to say to someone you are trying to woo... "I'm with you, you will learn from your mistakes, you are Sony...I love you!"

cliffbo4598d ago

i do hope people realise that the PSP was brought out simply to test whether download only was a viable route? they never made a mistake, they just tested the water. having said that, i wonder how Apple manage to get by

Szarky4598d ago (Edited 4598d ago )

With Apple I don't mind spending a buck or two here and there, with Sony I wouldn't want to have spent $30,40 a pop and have no re-sale value.

f7897904598d ago

Because what you are buying is completely different. If I buy a $60 game I want to own it physically! That way I can sell it if I get tired of it.

For cheap <$5 games whether on apple's app store or psn minis, I could care less about owning it physically. Just give it to me digitally and quickly.

UltraVegito4598d ago

The PSP GO was a Epic fail....sony learned from that failure and thus born a Epic win called "Vita".
Great to see sony going the right path.

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150°

10 Years Later — 'Uncharted: Golden Abyss' Deserved a Better Fortune

A relic of its time or a buried treasure from the past?

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goombastomp.com
darthv72812d ago

I was really hoping this would have made it into one of the collections. Like how they did with the GoW PSP games.

VenomUK812d ago

I recall just playing the start on PS Vita but not much more and many Uncharted fans wouldn't have played it either so this 'unknown' chapter could be ripe for an expanded version for PS5.

TiredGamer812d ago

Agreed here. Played it back on the Vita years ago, but never finished. The cramped Vita controls and the tiny analog sticks just didn't gel with me in a game where precise headshots are half the fun. It's the first Uncharted game that I haven't completed/Platinumed, and I think much of it is control related. Really wish it was PS TV compatible (natively).

I would definitely buy it if it were released as a PS4/PS5 version.

YoungKingDoran812d ago

If you ever play it again on Vita definitely turn on the gyro aiming assist, made it alot more fun to play and i ended up getting all the headshot trophies thanks to this- super accurate

TheEnigma313812d ago

I loved this game. It was like an extension of the first one. Why haven't we gotten an HD release yet?

TiredGamer812d ago (Edited 812d ago )

Lack of available dev resources and lack of a lucrative ROI probably. I think Sony has an opportunity to sell it as a separate, standalone HD remaster for like $20. Otherwise, the effort to convert a PS Vita game to the PS4/5 won't be worth their while. Unfortunate, but that's probably the only way it'd make financial sense.

deleted812d ago (Edited 812d ago )

Some of the puzzles/interactivity would have to be completely reworked. I remember having to hold the camera to a bright light. (I remember being annoyed at that part bc I was playing in bed late night while my wife was asleep next to me. Ran to the kitchen at like 3am just to get past it lol)

Also the swipe battles. I absolutely couldn't stand the final boss because the swiping felt so inaccurate and it would constantly misread gestures.

I adored the rest of the game though, and even the story! It couldn't simply just be rereleased, it needs reworking for consoles. (same reason it didn't get PS Vita TV support) The rubbing parts could still work w Dualsense/DS4 though.

I'd gladly welcome it and do hope it happens eventually!

Muigi812d ago

Glad I still have my Oled Vita.

MadLad812d ago

Sony should have tried harder to support the Vita. It ended up just a solid emulation machine that happens to have a handful of classics.

Bigman4k812d ago (Edited 812d ago )

Yeah Sony gave up on the ps vita way too fast

Bigman4k812d ago (Edited 812d ago )

I really like Uncharted:Golden Abyss on ps vita it would be dope if they remaster it for PlayStation 5

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70°

All Major Gaming Anniversaries in 2022

As we come to the end of 2021, let's take a look back as we celebrate many anniversaries that are up and coming next year.

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retroware.com
260°

Uncharted PS Vita Pitch Saw 13.5M Budget, Multiplayer Originally Targeted to Be Mafia Wars-Like

Uncharted Golden Abyss originally pitch had plans for a "Mafia Wars" like multiplayer, and its original expected budget was at $13.5 million.

Magog954d ago

The Uncharted Game Was My Idea

mikey15954d ago

Magog58m ago
The Uncharted Game Was My Idea***

Well done that man.. You must have been so proud

https://www.eurogamer.net/a...
This Week Last Week Title Platform(s)
1 New entry Uncharted: Golden Abyss Vita
2 New entry FIFA Football Vita
3 1 UFC Undisputed 3 PS3, Xbox 360
4 2 FIFA 12 PS3, Xbox 360
5 36 Rayman Origins PS3, Wii, Xbox 360
6 4 Mario & Sonic: London 2012 Olympic Games Wii
7 New entry Syndicate PC, PS3, Xbox 360
8 3 Call of Duty: Modern Warfare 3 DS, PC, PS3, Wii, Xbox 360
9 5 Battlefield 3 PC, PS3, Xbox 360
10 6 Final Fantasy 13-2 PS3, Xbox 360***

When it went straight to #1 in the UK, sweeping Fifa/CoD/BF 3 etc aside like so much yearly trash.

954d ago
mikey15954d ago ShowReplies(2)
SullysCigar954d ago

Lmao 🤣

Golden Abyss was such a great game, excellent use of the Vita and using the gyros to fine tune your aim down scopes was genius. So much fun.

mikey15954d ago

SullysCigar16m ago
Lmao 🤣

Golden Abyss was such a great game, excellent use of the Vita and using the gyros to fine tune your aim down scopes was genius. So much fun.***

Agreed.. My Vita went missing some time ago, I just couldn't see how they could move Uncharted to the small screen, but they did a great job. They were in a bit of trouble as Nathan had to take a side -job
https://www.youtube.com/wat...

doing adverts, to earn a few bob extra. Rumour has it that for the ad he had to do his own stunts as there was no budget for a stuntman.
;)

mikey15954d ago

But could it be done? Its a while now but I seem to recall puzzles which used the touch screen very well, which might be a chore with the controller.. Also the "sniper mode" where you held the vita up and turned it to survey the terrain. Prob why it isn't on PS Now, whilst all the others are[??] Maybe VR/ move controllers are the answer??

Magog954d ago

Dualsense has a touchpad. Sniper mode could probably be tied to the gyro on the Dualsense as well.

mikey15954d ago

Magog17m ago
Dualsense has a touchpad. Sniper mode could probably be tied to the gyro on the Dualsense as well.***

Agreed, but with the touch, you had screen + finger touch/move.. However with the touchpad youd be using the pad, whilst looking at the screen.. Gyro would be fine but so would head-tracking, with move if you can see it, you can hit it with 2x hands at once...

https://www.youtube.com/wat...

even the PS 2/Eyetoy camera didn't miss a "beat"

I'd like to see the game anywhere TBH.

CrimsonWing69954d ago

Tearaway was released on console and that made use of the touch screen and the touchpad on the back of the Vita.

gamesftw250954d ago

Could be easily converted to gyro/touchpad use honestly.

EvertonFC953d ago

The sun puzzle was great to scratch away the puzzle

mikey15953d ago

CrimsonWing693h ago
Tearaway was released on console and that made use of the touch screen and the touchpad on the back of the Vita.***

Not the part where the finger ripped through the scenery. Or am I misremembering? Like I said my vita went missing a while back when we were doing some heavy internal work/decoration.

+ Show (3) more repliesLast reply 953d ago
mikey15953d ago

EvertonFC17m ago
The sun puzzle was great to scratch away the puzzle***

This is the type of thing I mean, you could do it or anything like it, but it was more "natural" with a touch screen, as its what you would do in r/l. Give a driver a controller and GT, he won't have a clue.. Give him VR a driving wheel/pedals and I know for a fact he and his wife, wouldn't get off the thing. ;)

CDbiggen954d ago

I remember buying this and the Vita day one in 2012. That was almost ten years ago, damn.

Jay767954d ago

I hope Sony bend next game has multiplayer.

senorfartcushion954d ago

In 2021? Why not just get some games on a mobile phone?

mikey15954d ago (Edited 954d ago )

SenorFartCushion19m ago
In 2021? Why not just get some games on a mobile phone?***

Sony Bend aren't making mobile games, you are confusing them with Sony Music and Unties

https://www.pcgamer.com/uk/...
Sony Music Entertainment has opened its own game publishing label
By Fraser Brown October 18, 2017

Unties has announced four games so far.***

You're confusing Playstation with Sony.

https://www.fool.com/invest...

Sony, Not Tencent, Owns the Highest Grossing Mobile Game of 2019
Fate/Grand Order surpasses Honor of Kings for the second year in a row.
Leo Sun
(Tmfsunlion)
Jan 25, 2020 at 3:00PM***

excaliburps954d ago

Days Gone says hi. Shame we aren’t getting a sequel.

mikey15954d ago

Jay7671h ago
I hope Sony bend next game has multiplayer.***

Your wish has been granted..

https://segmentnext.com/son...

Sony Bend Studio’s New IP Has Multiplayer Elements

NotanotherReboot954d ago

Sony...stop cancelling your games FOR 5 MINUTES!!!!

mikey15954d ago

NotanotherReboot21m ago
Sony...stop cancelling your games FOR 5 MINUTES!!!!***

You cannot cancel what you never intended to release.. From my above link

https://segmentnext.com/son...

***Sony Bend embracing multiplayer should not come as a surprise. While the acclaimed Days Gone was perfect to feature some sort of multiplayer support, it was highly reported that a Days Gone 2 would have had a cooperative mode.

The sequel however was shut down by Sony Interactive Entertainment because of how the first game had a lengthy development cycle and the mixed reception at release. Days Gone 2 was marked to not be a “viable option” for PlayStation 5, forcing Sony Bend to move on to something new.

Whatever Sony Bend has been working on for the past year will be built upon the same open-world technology and features which were originally developed for Days Gone. This was confirmed by head of PlayStation Studios Herman Hulst earlier in the month. The unannounced game will hence have the deep open-world of Days Gone and seemingly a multiplayer or cooperative mode of the scrapped Days Gone 2 pitch.***

Nitrowolf2954d ago

They haven’t cancelled anything here…

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